/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** */ #include "sysinc.h" #include "gluos.h" #include #include #include #include #include #include /* UINT_MAX */ #include #include "gluint.h" typedef union { unsigned char ub[4]; unsigned short us[2]; unsigned int ui; char b[4]; short s[2]; int i; float f; } Type_Widget; /* Pixel storage modes */ typedef struct { GLint pack_alignment; GLint pack_row_length; GLint pack_skip_rows; GLint pack_skip_pixels; GLint pack_lsb_first; GLint pack_swap_bytes; GLint pack_skip_images; GLint pack_image_height; GLint unpack_alignment; GLint unpack_row_length; GLint unpack_skip_rows; GLint unpack_skip_pixels; GLint unpack_lsb_first; GLint unpack_swap_bytes; GLint unpack_skip_images; GLint unpack_image_height; } PixelStorageModes; static int gluBuild2DMipmapLevelsCore(struct GLContextIFace *, GLenum, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLint, GLint, GLint, const void *); /* * internal function declarations */ static GLfloat bytes_per_element(GLenum type); static GLint elements_per_group(GLenum format, GLenum type); static GLint is_index(GLenum format); static GLint image_size(GLint width, GLint height, GLenum format, GLenum type); static void fill_image(const PixelStorageModes *, GLint width, GLint height, GLenum format, GLenum type, GLboolean index_format, const void *userdata, GLushort *newimage); static void empty_image(const PixelStorageModes *, GLint width, GLint height, GLenum format, GLenum type, GLboolean index_format, const GLushort *oldimage, void *userdata); static void scale_internal(GLint components, GLint widthin, GLint heightin, const GLushort *datain, GLint widthout, GLint heightout, GLushort *dataout); static void scale_internal_ubyte(GLint components, GLint widthin, GLint heightin, const GLubyte *datain, GLint widthout, GLint heightout, GLubyte *dataout, GLint element_size, GLint ysize, GLint group_size); static void scale_internal_byte(GLint components, GLint widthin, GLint heightin, const GLbyte *datain, GLint widthout, GLint heightout, GLbyte *dataout, GLint element_size, GLint ysize, GLint group_size); static void scale_internal_ushort(GLint components, GLint widthin, GLint heightin, const GLushort *datain, GLint widthout, GLint heightout, GLushort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes); static void scale_internal_short(GLint components, GLint widthin, GLint heightin, const GLshort *datain, GLint widthout, GLint heightout, GLshort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes); static void scale_internal_uint(GLint components, GLint widthin, GLint heightin, const GLuint *datain, GLint widthout, GLint heightout, GLuint *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes); static void scale_internal_int(GLint components, GLint widthin, GLint heightin, const GLint *datain, GLint widthout, GLint heightout, GLint *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes); static void scale_internal_float(GLint components, GLint widthin, GLint heightin, const GLfloat *datain, GLint widthout, GLint heightout, GLfloat *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes); static int checkMipmapArgs(GLenum, GLenum, GLenum); static GLboolean legalFormat(GLenum); static GLboolean legalType(GLenum); static GLboolean isTypePackedPixel(GLenum); static GLboolean isLegalFormatForPackedPixelType(GLenum, GLenum); static GLboolean isLegalLevels(GLint, GLint, GLint, GLint); static void closestFit(struct GLContextIFace *, GLenum, GLint, GLint, GLint, GLenum, GLenum, GLint *, GLint *); /* all extract/shove routines must return double to handle unsigned ints */ static GLdouble extractUbyte(int, const void *); static void shoveUbyte(GLdouble, int, void *); static GLdouble extractSbyte(int, const void *); static void shoveSbyte(GLdouble, int, void *); static GLdouble extractUshort(int, const void *); static void shoveUshort(GLdouble, int, void *); static GLdouble extractSshort(int, const void *); static void shoveSshort(GLdouble, int, void *); static GLdouble extractUint(int, const void *); static void shoveUint(GLdouble, int, void *); static GLdouble extractSint(int, const void *); static void shoveSint(GLdouble, int, void *); static GLdouble extractFloat(int, const void *); static void shoveFloat(GLdouble, int, void *); /* packedpixel type scale routines */ static void extract332(int,const void *, GLfloat []); static void shove332(const GLfloat [],int ,void *); static void extract233rev(int,const void *, GLfloat []); static void shove233rev(const GLfloat [],int ,void *); static void extract565(int,const void *, GLfloat []); static void shove565(const GLfloat [],int ,void *); static void extract565rev(int,const void *, GLfloat []); static void shove565rev(const GLfloat [],int ,void *); static void extract4444(int,const void *, GLfloat []); static void shove4444(const GLfloat [],int ,void *); static void extract4444rev(int,const void *, GLfloat []); static void shove4444rev(const GLfloat [],int ,void *); static void extract5551(int,const void *, GLfloat []); static void shove5551(const GLfloat [],int ,void *); static void extract1555rev(int,const void *, GLfloat []); static void shove1555rev(const GLfloat [],int ,void *); static void extract8888(int,const void *, GLfloat []); static void shove8888(const GLfloat [],int ,void *); static void extract8888rev(int,const void *, GLfloat []); static void shove8888rev(const GLfloat [],int ,void *); static void extract1010102(int,const void *, GLfloat []); static void shove1010102(const GLfloat [],int ,void *); static void extract2101010rev(int,const void *, GLfloat []); static void shove2101010rev(const GLfloat [],int ,void *); static void scaleInternalPackedPixel(int, void (*)(int, const void *,GLfloat []), void (*)(const GLfloat [],int, void *), GLint,GLint, const void *, GLint,GLint,void *,GLint,GLint,GLint); static void halveImagePackedPixel(int, void (*)(int, const void *,GLfloat []), void (*)(const GLfloat [],int, void *), GLint, GLint, const void *, void *, GLint, GLint, GLint); static void halve1DimagePackedPixel(int, void (*)(int, const void *,GLfloat []), void (*)(const GLfloat [],int, void *), GLint, GLint, const void *, void *, GLint, GLint, GLint); static void halve1Dimage_ubyte(GLint, GLuint, GLuint,const GLubyte *, GLubyte *, GLint, GLint, GLint); static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *, GLint, GLint, GLint); static void halve1Dimage_ushort(GLint, GLuint, GLuint, const GLushort *, GLushort *, GLint, GLint, GLint, GLint); static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *, GLint, GLint, GLint, GLint); static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *, GLint, GLint, GLint, GLint); static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *, GLint, GLint, GLint, GLint); static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *, GLint, GLint, GLint, GLint); static void retrieveStoreModes(struct GLContextIFace *Self, PixelStorageModes *psm) { Self->GLGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment); Self->GLGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length); Self->GLGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows); Self->GLGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels); Self->GLGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first); Self->GLGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes); Self->GLGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment); Self->GLGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length); Self->GLGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows); Self->GLGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels); Self->GLGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first); Self->GLGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes); } static void retrieveStoreModes3D(struct GLContextIFace *Self, PixelStorageModes *psm) { Self->GLGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment); Self->GLGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length); Self->GLGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows); Self->GLGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels); Self->GLGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first); Self->GLGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes); Self->GLGetIntegerv(GL_UNPACK_SKIP_IMAGES, &psm->unpack_skip_images); Self->GLGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &psm->unpack_image_height); Self->GLGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment); Self->GLGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length); Self->GLGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows); Self->GLGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels); Self->GLGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first); Self->GLGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes); Self->GLGetIntegerv(GL_PACK_SKIP_IMAGES, &psm->pack_skip_images); Self->GLGetIntegerv(GL_PACK_IMAGE_HEIGHT, &psm->pack_image_height); } static int computeLog(GLuint value) { int i; i = 0; /* Error! */ if (value == 0) return -1; for (;;) { if (value & 1) { /* Error ! */ if (value != 1) return -1; return i; } value = value >> 1; i++; } } /* ** Compute the nearest power of 2 number. This algorithm is a little ** strange, but it works quite well. */ static int nearestPower(GLuint value) { int i; i = 1; /* Error! */ if (value == 0) return -1; for (;;) { if (value == 1) { return i; } else if (value == 3) { return i*4; } value = value >> 1; i *= 2; } } #define __GLU_SWAP_2_BYTES(s)\ (GLushort)(((GLushort)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) #define __GLU_SWAP_4_BYTES(s)\ (GLuint)(((GLuint)((const GLubyte*)(s))[3])<<24 | \ ((GLuint)((const GLubyte*)(s))[2])<<16 | \ ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) static void halveImage(GLint components, GLuint width, GLuint height, const GLushort *datain, GLushort *dataout) { int i, j, k; int newwidth, newheight; int delta; GLushort *s; const GLushort *t; newwidth = width / 2; newheight = height / 2; delta = width * components; s = dataout; t = datain; /* Piece o' cake! */ for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { s[0] = (t[0] + t[components] + t[delta] + t[delta+components] + 2) / 4; s++; t++; } t += components; } t += delta; } } static void halveImage_ubyte(GLint components, GLuint width, GLuint height, const GLubyte *datain, GLubyte *dataout, GLint element_size, GLint ysize, GLint group_size) { int i, j, k; int newwidth, newheight; int padBytes; GLubyte *s; const char *t; /* handle case where there is only 1 column/row */ if (width == 1 || height == 1) { assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ halve1Dimage_ubyte(components,width,height,datain,dataout, element_size,ysize,group_size); return; } newwidth = width / 2; newheight = height / 2; padBytes = ysize - (width*group_size); s = dataout; t = (const char *)datain; /* Piece o' cake! */ for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { s[0] = (*(const GLubyte*)t + *(const GLubyte*)(t+group_size) + *(const GLubyte*)(t+ysize) + *(const GLubyte*)(t+ysize+group_size) + 2) / 4; s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } } /* */ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, const GLubyte *dataIn, GLubyte *dataOut, GLint element_size, GLint ysize, GLint group_size) { GLint halfWidth= width / 2; GLint halfHeight= height / 2; const char *src= (const char *) dataIn; GLubyte *dest= dataOut; int jj; assert(width == 1 || height == 1); /* must be 1D */ assert(width != height); /* can't be square */ if (height == 1) { /* 1 row */ assert(width != 1); /* widthxheight can't be 1x1 */ halfHeight= 1; for (jj= 0; jj< halfWidth; jj++) { int kk; for (kk= 0; kk< components; kk++) { *dest= (*(const GLubyte*)src + *(const GLubyte*)(src+group_size)) / 2; src+= element_size; dest++; } src+= group_size; /* skip to next 2 */ } { int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ for (jj= 0; jj< halfHeight; jj++) { int kk; for (kk= 0; kk< components; kk++) { *dest= (*(const GLubyte*)src + *(const GLubyte*)(src+ysize)) / 2; src+= element_size; dest++; } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } } assert(src == &((const char *)dataIn)[ysize*height]); assert((char *)dest == &((char *)dataOut) [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_ubyte() */ static void halveImage_byte(GLint components, GLuint width, GLuint height, const GLbyte *datain, GLbyte *dataout, GLint element_size, GLint ysize, GLint group_size) { int i, j, k; int newwidth, newheight; int padBytes; GLbyte *s; const char *t; /* handle case where there is only 1 column/row */ if (width == 1 || height == 1) { assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ halve1Dimage_byte(components,width,height,datain,dataout, element_size,ysize,group_size); return; } newwidth = width / 2; newheight = height / 2; padBytes = ysize - (width*group_size); s = dataout; t = (const char *)datain; /* Piece o' cake! */ for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { s[0] = (*(const GLbyte*)t + *(const GLbyte*)(t+group_size) + *(const GLbyte*)(t+ysize) + *(const GLbyte*)(t+ysize+group_size) + 2) / 4; s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } } static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, const GLbyte *dataIn, GLbyte *dataOut, GLint element_size,GLint ysize, GLint group_size) { GLint halfWidth= width / 2; GLint halfHeight= height / 2; const char *src= (const char *) dataIn; GLbyte *dest= dataOut; int jj; assert(width == 1 || height == 1); /* must be 1D */ assert(width != height); /* can't be square */ if (height == 1) { /* 1 row */ assert(width != 1); /* widthxheight can't be 1x1 */ halfHeight= 1; for (jj= 0; jj< halfWidth; jj++) { int kk; for (kk= 0; kk< components; kk++) { *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+group_size)) / 2; src+= element_size; dest++; } src+= group_size; /* skip to next 2 */ } { int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ for (jj= 0; jj< halfHeight; jj++) { int kk; for (kk= 0; kk< components; kk++) { *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+ysize)) / 2; src+= element_size; dest++; } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } assert(src == &((const char *)dataIn)[ysize*height]); } assert((char *)dest == &((char *)dataOut) [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_byte() */ static void halveImage_ushort(GLint components, GLuint width, GLuint height, const GLushort *datain, GLushort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { int i, j, k; int newwidth, newheight; int padBytes; GLushort *s; const char *t; /* handle case where there is only 1 column/row */ if (width == 1 || height == 1) { assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ halve1Dimage_ushort(components,width,height,datain,dataout, element_size,ysize,group_size, myswap_bytes); return; } newwidth = width / 2; newheight = height / 2; padBytes = ysize - (width*group_size); s = dataout; t = (const char *)datain; /* Piece o' cake! */ if (!myswap_bytes) for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { s[0] = (*(const GLushort*)t + *(const GLushort*)(t+group_size) + *(const GLushort*)(t+ysize) + *(const GLushort*)(t+ysize+group_size) + 2) / 4; s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } else for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { s[0] = (__GLU_SWAP_2_BYTES(t) + __GLU_SWAP_2_BYTES(t+group_size) + __GLU_SWAP_2_BYTES(t+ysize) + __GLU_SWAP_2_BYTES(t+ysize+group_size)+ 2)/4; s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } } static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, const GLushort *dataIn, GLushort *dataOut, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; GLint halfHeight= height / 2; const char *src= (const char *) dataIn; GLushort *dest= dataOut; int jj; assert(width == 1 || height == 1); /* must be 1D */ assert(width != height); /* can't be square */ if (height == 1) { /* 1 row */ assert(width != 1); /* widthxheight can't be 1x1 */ halfHeight= 1; for (jj= 0; jj< halfWidth; jj++) { int kk; for (kk= 0; kk< components; kk++) { #define BOX2 2 GLushort ushort[BOX2]; if (myswap_bytes) { ushort[0]= __GLU_SWAP_2_BYTES(src); ushort[1]= __GLU_SWAP_2_BYTES(src+group_size); } else { ushort[0]= *(const GLushort*)src; ushort[1]= *(const GLushort*)(src+group_size); } *dest= (ushort[0] + ushort[1]) / 2; src+= element_size; dest++; } src+= group_size; /* skip to next 2 */ } { int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ for (jj= 0; jj< halfHeight; jj++) { int kk; for (kk= 0; kk< components; kk++) { #define BOX2 2 GLushort ushort[BOX2]; if (myswap_bytes) { ushort[0]= __GLU_SWAP_2_BYTES(src); ushort[1]= __GLU_SWAP_2_BYTES(src+ysize); } else { ushort[0]= *(const GLushort*)src; ushort[1]= *(const GLushort*)(src+ysize); } *dest= (ushort[0] + ushort[1]) / 2; src+= element_size; dest++; } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } assert(src == &((const char *)dataIn)[ysize*height]); } assert((char *)dest == &((char *)dataOut) [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_ushort() */ static void halveImage_short(GLint components, GLuint width, GLuint height, const GLshort *datain, GLshort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { int i, j, k; int newwidth, newheight; int padBytes; GLshort *s; const char *t; /* handle case where there is only 1 column/row */ if (width == 1 || height == 1) { assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ halve1Dimage_short(components,width,height,datain,dataout, element_size,ysize,group_size, myswap_bytes); return; } newwidth = width / 2; newheight = height / 2; padBytes = ysize - (width*group_size); s = dataout; t = (const char *)datain; /* Piece o' cake! */ if (!myswap_bytes) for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { s[0] = (*(const GLshort*)t + *(const GLshort*)(t+group_size) + *(const GLshort*)(t+ysize) + *(const GLshort*)(t+ysize+group_size) + 2) / 4; s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } else for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { GLushort b; GLint buf; b = __GLU_SWAP_2_BYTES(t); buf = *(const GLshort*)&b; b = __GLU_SWAP_2_BYTES(t+group_size); buf += *(const GLshort*)&b; b = __GLU_SWAP_2_BYTES(t+ysize); buf += *(const GLshort*)&b; b = __GLU_SWAP_2_BYTES(t+ysize+group_size); buf += *(const GLshort*)&b; s[0] = (GLshort)((buf+2)/4); s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } } static void halve1Dimage_short(GLint components, GLuint width, GLuint height, const GLshort *dataIn, GLshort *dataOut, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; GLint halfHeight= height / 2; const char *src= (const char *) dataIn; GLshort *dest= dataOut; int jj; assert(width == 1 || height == 1); /* must be 1D */ assert(width != height); /* can't be square */ if (height == 1) { /* 1 row */ assert(width != 1); /* widthxheight can't be 1x1 */ halfHeight= 1; for (jj= 0; jj< halfWidth; jj++) { int kk; for (kk= 0; kk< components; kk++) { #define BOX2 2 GLshort sshort[BOX2]; if (myswap_bytes) { sshort[0]= __GLU_SWAP_2_BYTES(src); sshort[1]= __GLU_SWAP_2_BYTES(src+group_size); } else { sshort[0]= *(const GLshort*)src; sshort[1]= *(const GLshort*)(src+group_size); } *dest= (sshort[0] + sshort[1]) / 2; src+= element_size; dest++; } src+= group_size; /* skip to next 2 */ } { int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ for (jj= 0; jj< halfHeight; jj++) { int kk; for (kk= 0; kk< components; kk++) { #define BOX2 2 GLshort sshort[BOX2]; if (myswap_bytes) { sshort[0]= __GLU_SWAP_2_BYTES(src); sshort[1]= __GLU_SWAP_2_BYTES(src+ysize); } else { sshort[0]= *(const GLshort*)src; sshort[1]= *(const GLshort*)(src+ysize); } *dest= (sshort[0] + sshort[1]) / 2; src+= element_size; dest++; } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } assert(src == &((const char *)dataIn)[ysize*height]); } assert((char *)dest == &((char *)dataOut) [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_short() */ static void halveImage_uint(GLint components, GLuint width, GLuint height, const GLuint *datain, GLuint *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { int i, j, k; int newwidth, newheight; int padBytes; GLuint *s; const char *t; /* handle case where there is only 1 column/row */ if (width == 1 || height == 1) { assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ halve1Dimage_uint(components,width,height,datain,dataout, element_size,ysize,group_size, myswap_bytes); return; } newwidth = width / 2; newheight = height / 2; padBytes = ysize - (width*group_size); s = dataout; t = (const char *)datain; /* Piece o' cake! */ if (!myswap_bytes) for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { /* need to cast to double to hold large unsigned ints */ s[0] = ((double)*(const GLuint*)t + (double)*(const GLuint*)(t+group_size) + (double)*(const GLuint*)(t+ysize) + (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5; s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } else for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { /* need to cast to double to hold large unsigned ints */ GLdouble buf; buf = (GLdouble)__GLU_SWAP_4_BYTES(t) + (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) + (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) + (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size); s[0] = (GLuint)(buf/4 + 0.5); s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } } /* */ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, const GLuint *dataIn, GLuint *dataOut, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; GLint halfHeight= height / 2; const char *src= (const char *) dataIn; GLuint *dest= dataOut; int jj; assert(width == 1 || height == 1); /* must be 1D */ assert(width != height); /* can't be square */ if (height == 1) { /* 1 row */ assert(width != 1); /* widthxheight can't be 1x1 */ halfHeight= 1; for (jj= 0; jj< halfWidth; jj++) { int kk; for (kk= 0; kk< components; kk++) { #define BOX2 2 GLuint uint[BOX2]; if (myswap_bytes) { uint[0]= __GLU_SWAP_4_BYTES(src); uint[1]= __GLU_SWAP_4_BYTES(src+group_size); } else { uint[0]= *(const GLuint*)src; uint[1]= *(const GLuint*)(src+group_size); } *dest= ((double)uint[0]+(double)uint[1])/2.0; src+= element_size; dest++; } src+= group_size; /* skip to next 2 */ } { int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ for (jj= 0; jj< halfHeight; jj++) { int kk; for (kk= 0; kk< components; kk++) { #define BOX2 2 GLuint uint[BOX2]; if (myswap_bytes) { uint[0]= __GLU_SWAP_4_BYTES(src); uint[1]= __GLU_SWAP_4_BYTES(src+ysize); } else { uint[0]= *(const GLuint*)src; uint[1]= *(const GLuint*)(src+ysize); } *dest= ((double)uint[0]+(double)uint[1])/2.0; src+= element_size; dest++; } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } assert(src == &((const char *)dataIn)[ysize*height]); } assert((char *)dest == &((char *)dataOut) [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_uint() */ static void halveImage_int(GLint components, GLuint width, GLuint height, const GLint *datain, GLint *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { int i, j, k; int newwidth, newheight; int padBytes; GLint *s; const char *t; /* handle case where there is only 1 column/row */ if (width == 1 || height == 1) { assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ halve1Dimage_int(components,width,height,datain,dataout, element_size,ysize,group_size, myswap_bytes); return; } newwidth = width / 2; newheight = height / 2; padBytes = ysize - (width*group_size); s = dataout; t = (const char *)datain; /* Piece o' cake! */ if (!myswap_bytes) for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { s[0] = ((float)*(const GLint*)t + (float)*(const GLint*)(t+group_size) + (float)*(const GLint*)(t+ysize) + (float)*(const GLint*)(t+ysize+group_size))/4 + 0.5; s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } else for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { GLuint b; GLfloat buf; b = __GLU_SWAP_4_BYTES(t); buf = *(GLint*)&b; b = __GLU_SWAP_4_BYTES(t+group_size); buf += *(GLint*)&b; b = __GLU_SWAP_4_BYTES(t+ysize); buf += *(GLint*)&b; b = __GLU_SWAP_4_BYTES(t+ysize+group_size); buf += *(GLint*)&b; s[0] = (GLint)(buf/4 + 0.5); s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } } /* */ static void halve1Dimage_int(GLint components, GLuint width, GLuint height, const GLint *dataIn, GLint *dataOut, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; GLint halfHeight= height / 2; const char *src= (const char *) dataIn; GLint *dest= dataOut; int jj; assert(width == 1 || height == 1); /* must be 1D */ assert(width != height); /* can't be square */ if (height == 1) { /* 1 row */ assert(width != 1); /* widthxheight can't be 1x1 */ halfHeight= 1; for (jj= 0; jj< halfWidth; jj++) { int kk; for (kk= 0; kk< components; kk++) { #define BOX2 2 GLuint uint[BOX2]; if (myswap_bytes) { uint[0]= __GLU_SWAP_4_BYTES(src); uint[1]= __GLU_SWAP_4_BYTES(src+group_size); } else { uint[0]= *(const GLuint*)src; uint[1]= *(const GLuint*)(src+group_size); } *dest= ((float)uint[0]+(float)uint[1])/2.0; src+= element_size; dest++; } src+= group_size; /* skip to next 2 */ } { int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ for (jj= 0; jj< halfHeight; jj++) { int kk; for (kk= 0; kk< components; kk++) { #define BOX2 2 GLuint uint[BOX2]; if (myswap_bytes) { uint[0]= __GLU_SWAP_4_BYTES(src); uint[1]= __GLU_SWAP_4_BYTES(src+ysize); } else { uint[0]= *(const GLuint*)src; uint[1]= *(const GLuint*)(src+ysize); } *dest= ((float)uint[0]+(float)uint[1])/2.0; src+= element_size; dest++; } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } assert(src == &((const char *)dataIn)[ysize*height]); } assert((char *)dest == &((char *)dataOut) [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_int() */ static void halveImage_float(GLint components, GLuint width, GLuint height, const GLfloat *datain, GLfloat *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { int i, j, k; int newwidth, newheight; int padBytes; GLfloat *s; const char *t; /* handle case where there is only 1 column/row */ if (width == 1 || height == 1) { assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ halve1Dimage_float(components,width,height,datain,dataout, element_size,ysize,group_size, myswap_bytes); return; } newwidth = width / 2; newheight = height / 2; padBytes = ysize - (width*group_size); s = dataout; t = (const char *)datain; /* Piece o' cake! */ if (!myswap_bytes) for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { s[0] = (*(const GLfloat*)t + *(const GLfloat*)(t+group_size) + *(const GLfloat*)(t+ysize) + *(const GLfloat*)(t+ysize+group_size)) / 4; s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } else for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { union { GLuint b; GLfloat f; } swapbuf; swapbuf.b = __GLU_SWAP_4_BYTES(t); s[0] = swapbuf.f; swapbuf.b = __GLU_SWAP_4_BYTES(t+group_size); s[0] += swapbuf.f; swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize); s[0] += swapbuf.f; swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize+group_size); s[0] += swapbuf.f; s[0] /= 4; s++; t += element_size; } t += group_size; } t += padBytes; t += ysize; } } /* */ static void halve1Dimage_float(GLint components, GLuint width, GLuint height, const GLfloat *dataIn, GLfloat *dataOut, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; GLint halfHeight= height / 2; const char *src= (const char *) dataIn; GLfloat *dest= dataOut; int jj; assert(width == 1 || height == 1); /* must be 1D */ assert(width != height); /* can't be square */ if (height == 1) { /* 1 row */ assert(width != 1); /* widthxheight can't be 1x1 */ halfHeight= 1; for (jj= 0; jj< halfWidth; jj++) { int kk; for (kk= 0; kk< components; kk++) { #define BOX2 2 GLfloat sfloat[BOX2]; if (myswap_bytes) { sfloat[0]= __GLU_SWAP_4_BYTES(src); sfloat[1]= __GLU_SWAP_4_BYTES(src+group_size); } else { sfloat[0]= *(const GLfloat*)src; sfloat[1]= *(const GLfloat*)(src+group_size); } *dest= (sfloat[0] + sfloat[1]) / 2.0; src+= element_size; dest++; } src+= group_size; /* skip to next 2 */ } { int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ for (jj= 0; jj< halfHeight; jj++) { int kk; for (kk= 0; kk< components; kk++) { #define BOX2 2 GLfloat sfloat[BOX2]; if (myswap_bytes) { sfloat[0]= __GLU_SWAP_4_BYTES(src); sfloat[1]= __GLU_SWAP_4_BYTES(src+ysize); } else { sfloat[0]= *(const GLfloat*)src; sfloat[1]= *(const GLfloat*)(src+ysize); } *dest= (sfloat[0] + sfloat[1]) / 2.0; src+= element_size; dest++; } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; /* skip to odd row */ } } assert(src == &((const char *)dataIn)[ysize*height]); assert((char *)dest == &((char *)dataOut) [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_float() */ static void scale_internal(GLint components, GLint widthin, GLint heightin, const GLushort *datain, GLint widthout, GLint heightout, GLushort *dataout) { float x, lowx, highx, convx, halfconvx; float y, lowy, highy, convy, halfconvy; float xpercent,ypercent; float percent; /* Max components in a format is 4, so... */ float totals[4]; float area; int i,j,k,yint,xint,xindex,yindex; int temp; if (widthin == widthout*2 && heightin == heightout*2) { halveImage(components, widthin, heightin, datain, dataout); return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; halfconvx = convx/2; halfconvy = convy/2; for (i = 0; i < heightout; i++) { y = convy * (i+0.5); if (heightin > heightout) { highy = y + halfconvy; lowy = y - halfconvy; } else { highy = y + 0.5; lowy = y - 0.5; } for (j = 0; j < widthout; j++) { x = convx * (j+0.5); if (widthin > widthout) { highx = x + halfconvx; lowx = x - halfconvx; } else { highx = x + 0.5; lowx = x - 0.5; } /* ** Ok, now apply box filter to box that goes from (lowx, lowy) ** to (highx, highy) on input data into this pixel on output ** data. */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; area = 0.0; y = lowy; yint = floor(y); while (y < highy) { yindex = (yint + heightin) % heightin; if (highy < yint+1) { ypercent = highy - y; } else { ypercent = yint+1 - y; } x = lowx; xint = floor(x); while (x < highx) { xindex = (xint + widthin) % widthin; if (highx < xint+1) { xpercent = highx - x; } else { xpercent = xint+1 - x; } percent = xpercent * ypercent; area += percent; temp = (xindex + (yindex * widthin)) * components; for (k = 0; k < components; k++) { totals[k] += datain[temp + k] * percent; } xint++; x = xint; } yint++; y = yint; } temp = (j + (i * widthout)) * components; for (k = 0; k < components; k++) { /* totals[] should be rounded in the case of enlarging an RGB * ramp when the type is 332 or 4444 */ dataout[temp + k] = (totals[k]+0.5)/area; } } } } static void scale_internal_ubyte(GLint components, GLint widthin, GLint heightin, const GLubyte *datain, GLint widthout, GLint heightout, GLubyte *dataout, GLint element_size, GLint ysize, GLint group_size) { float convx; float convy; float percent; /* Max components in a format is 4, so... */ float totals[4]; float area; int i,j,k,xindex; const char *temp, *temp0; const char *temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { halveImage_ubyte(components, widthin, heightin, (const GLubyte *)datain, (GLubyte *)dataout, element_size, ysize, group_size); return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; convy_int = floor(convy); convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0; highy_int = convy_int; highy_float = convy_float; for (i = 0; i < heightout; i++) { /* Clamp here to be sure we don't read beyond input buffer. */ if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0; highx_int = convx_int; highx_float = convx_float; for (j = 0; j < widthout; j++) { /* ** Ok, now apply box filter to box that goes from (lowx, lowy) ** to (highx, highy) on input data into this pixel on output ** data. */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; /* calculate the value for pixels in the 1st row */ xindex = lowx_int*group_size; if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; } left = temp; for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * y_percent; } } temp += group_size; right = temp; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; } /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; } for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * y_percent; } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; } /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; for (k = 0; k < components; k++, left += element_size, right += element_size) { totals[k] += (GLubyte)(*(left))*(1-lowx_float) +(GLubyte)(*(right))*highx_float; } } } else if (highy_int > lowy_int) { x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * x_percent; } } percent = x_percent * highy_float; temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; } for (l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * y_percent; } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; } } /* this is for the pixels in the body */ temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)); } temp += group_size; } temp0 += ysize; } outindex = (j + (i * widthout)) * components; for (k = 0; k < components; k++) { dataout[outindex + k] = totals[k]/area; /*printf("totals[%d] = %f\n", k, totals[k]);*/ } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if(highy_float > 1) { highy_float -= 1.0; highy_int++; } } } static void scale_internal_byte(GLint components, GLint widthin, GLint heightin, const GLbyte *datain, GLint widthout, GLint heightout, GLbyte *dataout, GLint element_size, GLint ysize, GLint group_size) { float convx; float convy; float percent; /* Max components in a format is 4, so... */ float totals[4]; float area; int i,j,k,xindex; const char *temp, *temp0; const char *temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { halveImage_byte(components, widthin, heightin, (const GLbyte *)datain, (GLbyte *)dataout, element_size, ysize, group_size); return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; convy_int = floor(convy); convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0; highy_int = convy_int; highy_float = convy_float; for (i = 0; i < heightout; i++) { /* Clamp here to be sure we don't read beyond input buffer. */ if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0; highx_int = convx_int; highx_float = convx_float; for (j = 0; j < widthout; j++) { /* ** Ok, now apply box filter to box that goes from (lowx, lowy) ** to (highx, highy) on input data into this pixel on output ** data. */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; /* calculate the value for pixels in the 1st row */ xindex = lowx_int*group_size; if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; } left = temp; for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * y_percent; } } temp += group_size; right = temp; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; } /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; } for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * y_percent; } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; } /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; for (k = 0; k < components; k++, left += element_size, right += element_size) { totals[k] += (GLbyte)(*(left))*(1-lowx_float) +(GLbyte)(*(right))*highx_float; } } } else if (highy_int > lowy_int) { x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * x_percent; } } percent = x_percent * highy_float; temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; } for (l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * y_percent; } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; } } /* this is for the pixels in the body */ temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)); } temp += group_size; } temp0 += ysize; } outindex = (j + (i * widthout)) * components; for (k = 0; k < components; k++) { dataout[outindex + k] = totals[k]/area; /*printf("totals[%d] = %f\n", k, totals[k]);*/ } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if(highy_float > 1) { highy_float -= 1.0; highy_int++; } } } static void scale_internal_ushort(GLint components, GLint widthin, GLint heightin, const GLushort *datain, GLint widthout, GLint heightout, GLushort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { float convx; float convy; float percent; /* Max components in a format is 4, so... */ float totals[4]; float area; int i,j,k,xindex; const char *temp, *temp0; const char *temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { halveImage_ushort(components, widthin, heightin, (const GLushort *)datain, (GLushort *)dataout, element_size, ysize, group_size, myswap_bytes); return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; convy_int = floor(convy); convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0; highy_int = convy_int; highy_float = convy_float; for (i = 0; i < heightout; i++) { /* Clamp here to be sure we don't read beyond input buffer. */ if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0; highx_int = convx_int; highx_float = convx_float; for (j = 0; j < widthout; j++) { /* ** Ok, now apply box filter to box that goes from (lowx, lowy) ** to (highx, highy) on input data into this pixel on output ** data. */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; /* calculate the value for pixels in the 1st row */ xindex = lowx_int*group_size; if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } left = temp; for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * y_percent; } else { totals[k] += *(const GLushort*)temp_index * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * y_percent; } else { totals[k] += *(const GLushort*)temp_index * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; for (k = 0; k < components; k++, left += element_size, right += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + __GLU_SWAP_2_BYTES(right) * highx_float; } else { totals[k] += *(const GLushort*)left * (1-lowx_float) + *(const GLushort*)right * highx_float; } } } } else if (highy_int > lowy_int) { x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * x_percent; } else { totals[k] += *(const GLushort*)temp_index * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } for (l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * y_percent; } else { totals[k] += *(const GLushort*)temp_index * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } } /* this is for the pixels in the body */ temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index); } else { totals[k] += *(const GLushort*)temp_index; } } temp += group_size; } temp0 += ysize; } outindex = (j + (i * widthout)) * components; for (k = 0; k < components; k++) { dataout[outindex + k] = totals[k]/area; /*printf("totals[%d] = %f\n", k, totals[k]);*/ } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if(highy_float > 1) { highy_float -= 1.0; highy_int++; } } } static void scale_internal_short(GLint components, GLint widthin, GLint heightin, const GLshort *datain, GLint widthout, GLint heightout, GLshort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { float convx; float convy; float percent; /* Max components in a format is 4, so... */ float totals[4]; float area; int i,j,k,xindex; const char *temp, *temp0; const char *temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; const char *left, *right; GLushort swapbuf; /* unsigned buffer */ if (widthin == widthout*2 && heightin == heightout*2) { halveImage_short(components, widthin, heightin, (const GLshort *)datain, (GLshort *)dataout, element_size, ysize, group_size, myswap_bytes); return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; convy_int = floor(convy); convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0; highy_int = convy_int; highy_float = convy_float; for (i = 0; i < heightout; i++) { /* Clamp here to be sure we don't read beyond input buffer. */ if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0; highx_int = convx_int; highx_float = convx_float; for (j = 0; j < widthout; j++) { /* ** Ok, now apply box filter to box that goes from (lowx, lowy) ** to (highx, highy) on input data into this pixel on output ** data. */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; /* calculate the value for pixels in the 1st row */ xindex = lowx_int*group_size; if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * percent; } else { totals[k] += *(const GLshort*)temp_index * percent; } } left = temp; for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * y_percent; } else { totals[k] += *(const GLshort*)temp_index * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * percent; } else { totals[k] += *(const GLshort*)temp_index * percent; } } /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * percent; } else { totals[k] += *(const GLshort*)temp_index * percent; } } for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * y_percent; } else { totals[k] += *(const GLshort*)temp_index * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * percent; } else { totals[k] += *(const GLshort*)temp_index * percent; } } /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; for (k = 0; k < components; k++, left += element_size, right += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(left); totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float); swapbuf = __GLU_SWAP_2_BYTES(right); totals[k] += *(const GLshort*)&swapbuf * highx_float; } else { totals[k] += *(const GLshort*)left * (1-lowx_float) + *(const GLshort*)right * highx_float; } } } } else if (highy_int > lowy_int) { x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * percent; } else { totals[k] += *(const GLshort*)temp_index * percent; } } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * x_percent; } else { totals[k] += *(const GLshort*)temp_index * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * percent; } else { totals[k] += *(const GLshort*)temp_index * percent; } } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * percent; } else { totals[k] += *(const GLshort*)temp_index * percent; } } for (l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * y_percent; } else { totals[k] += *(const GLshort*)temp_index * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * percent; } else { totals[k] += *(const GLshort*)temp_index * percent; } } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf * percent; } else { totals[k] += *(const GLshort*)temp_index * percent; } } } /* this is for the pixels in the body */ temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); totals[k] += *(const GLshort*)&swapbuf; } else { totals[k] += *(const GLshort*)temp_index; } } temp += group_size; } temp0 += ysize; } outindex = (j + (i * widthout)) * components; for (k = 0; k < components; k++) { dataout[outindex + k] = totals[k]/area; /*printf("totals[%d] = %f\n", k, totals[k]);*/ } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if(highy_float > 1) { highy_float -= 1.0; highy_int++; } } } static void scale_internal_uint(GLint components, GLint widthin, GLint heightin, const GLuint *datain, GLint widthout, GLint heightout, GLuint *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { float convx; float convy; float percent; /* Max components in a format is 4, so... */ float totals[4]; float area; int i,j,k,xindex; const char *temp, *temp0; const char *temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { halveImage_uint(components, widthin, heightin, (const GLuint *)datain, (GLuint *)dataout, element_size, ysize, group_size, myswap_bytes); return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; convy_int = floor(convy); convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0; highy_int = convy_int; highy_float = convy_float; for (i = 0; i < heightout; i++) { /* Clamp here to be sure we don't read beyond input buffer. */ if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0; highx_int = convx_int; highx_float = convx_float; for (j = 0; j < widthout; j++) { /* ** Ok, now apply box filter to box that goes from (lowx, lowy) ** to (highx, highy) on input data into this pixel on output ** data. */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; /* calculate the value for pixels in the 1st row */ xindex = lowx_int*group_size; if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; } else { totals[k] += *(const GLuint*)temp_index * percent; } } left = temp; for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * y_percent; } else { totals[k] += *(const GLuint*)temp_index * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; } else { totals[k] += *(const GLuint*)temp_index * percent; } } /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; } else { totals[k] += *(const GLuint*)temp_index * percent; } } for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * y_percent; } else { totals[k] += *(const GLuint*)temp_index * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; } else { totals[k] += *(const GLuint*)temp_index * percent; } } /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; for (k = 0; k < components; k++, left += element_size, right += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(left) * (1-lowx_float) + __GLU_SWAP_4_BYTES(right) * highx_float; } else { totals[k] += *(const GLuint*)left * (1-lowx_float) + *(const GLuint*)right * highx_float; } } } } else if (highy_int > lowy_int) { x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; } else { totals[k] += *(const GLuint*)temp_index * percent; } } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * x_percent; } else { totals[k] += *(const GLuint*)temp_index * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; } else { totals[k] += *(const GLuint*)temp_index * percent; } } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; } else { totals[k] += *(const GLuint*)temp_index * percent; } } for (l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * y_percent; } else { totals[k] += *(const GLuint*)temp_index * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; } else { totals[k] += *(const GLuint*)temp_index * percent; } } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; } else { totals[k] += *(const GLuint*)temp_index * percent; } } } /* this is for the pixels in the body */ temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_4_BYTES(temp_index); } else { totals[k] += *(const GLuint*)temp_index; } } temp += group_size; } temp0 += ysize; } outindex = (j + (i * widthout)) * components; for (k = 0; k < components; k++) { /* clamp at UINT_MAX */ float value= totals[k]/area; if (value >= (float) UINT_MAX) { /* need '=' */ dataout[outindex + k] = UINT_MAX; } else dataout[outindex + k] = value; } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if(highy_float > 1) { highy_float -= 1.0; highy_int++; } } } static void scale_internal_int(GLint components, GLint widthin, GLint heightin, const GLint *datain, GLint widthout, GLint heightout, GLint *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { float convx; float convy; float percent; /* Max components in a format is 4, so... */ float totals[4]; float area; int i,j,k,xindex; const char *temp, *temp0; const char *temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; const char *left, *right; GLuint swapbuf; /* unsigned buffer */ if (widthin == widthout*2 && heightin == heightout*2) { halveImage_int(components, widthin, heightin, (const GLint *)datain, (GLint *)dataout, element_size, ysize, group_size, myswap_bytes); return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; convy_int = floor(convy); convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0; highy_int = convy_int; highy_float = convy_float; for (i = 0; i < heightout; i++) { /* Clamp here to be sure we don't read beyond input buffer. */ if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0; highx_int = convx_int; highx_float = convx_float; for (j = 0; j < widthout; j++) { /* ** Ok, now apply box filter to box that goes from (lowx, lowy) ** to (highx, highy) on input data into this pixel on output ** data. */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; /* calculate the value for pixels in the 1st row */ xindex = lowx_int*group_size; if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * percent; } else { totals[k] += *(const GLint*)temp_index * percent; } } left = temp; for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * y_percent; } else { totals[k] += *(const GLint*)temp_index * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * percent; } else { totals[k] += *(const GLint*)temp_index * percent; } } /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * percent; } else { totals[k] += *(const GLint*)temp_index * percent; } } for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * y_percent; } else { totals[k] += *(const GLint*)temp_index * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * percent; } else { totals[k] += *(const GLint*)temp_index * percent; } } /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; for (k = 0; k < components; k++, left += element_size, right += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(left); totals[k] += *(const GLint*)&swapbuf * (1-lowx_float); swapbuf = __GLU_SWAP_4_BYTES(right); totals[k] += *(const GLint*)&swapbuf * highx_float; } else { totals[k] += *(const GLint*)left * (1-lowx_float) + *(const GLint*)right * highx_float; } } } } else if (highy_int > lowy_int) { x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * percent; } else { totals[k] += *(const GLint*)temp_index * percent; } } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * x_percent; } else { totals[k] += *(const GLint*)temp_index * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * percent; } else { totals[k] += *(const GLint*)temp_index * percent; } } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * percent; } else { totals[k] += *(const GLint*)temp_index * percent; } } for (l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * y_percent; } else { totals[k] += *(const GLint*)temp_index * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * percent; } else { totals[k] += *(const GLint*)temp_index * percent; } } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf * percent; } else { totals[k] += *(const GLint*)temp_index * percent; } } } /* this is for the pixels in the body */ temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); totals[k] += *(const GLint*)&swapbuf; } else { totals[k] += *(const GLint*)temp_index; } } temp += group_size; } temp0 += ysize; } outindex = (j + (i * widthout)) * components; for (k = 0; k < components; k++) { dataout[outindex + k] = totals[k]/area; /*printf("totals[%d] = %f\n", k, totals[k]);*/ } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if(highy_float > 1) { highy_float -= 1.0; highy_int++; } } } static void scale_internal_float(GLint components, GLint widthin, GLint heightin, const GLfloat *datain, GLint widthout, GLint heightout, GLfloat *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { float convx; float convy; float percent; /* Max components in a format is 4, so... */ float totals[4]; float area; int i,j,k,xindex; const char *temp, *temp0; const char *temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; const char *left, *right; union { GLuint b; GLfloat f; } swapbuf; if (widthin == widthout*2 && heightin == heightout*2) { halveImage_float(components, widthin, heightin, (const GLfloat *)datain, (GLfloat *)dataout, element_size, ysize, group_size, myswap_bytes); return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; convy_int = floor(convy); convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0; highy_int = convy_int; highy_float = convy_float; for (i = 0; i < heightout; i++) { /* Clamp here to be sure we don't read beyond input buffer. */ if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0; highx_int = convx_int; highx_float = convx_float; for (j = 0; j < widthout; j++) { /* ** Ok, now apply box filter to box that goes from (lowx, lowy) ** to (highx, highy) on input data into this pixel on output ** data. */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; /* calculate the value for pixels in the 1st row */ xindex = lowx_int*group_size; if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * percent; } else { totals[k] += *(const GLfloat*)temp_index * percent; } } left = temp; for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * y_percent; } else { totals[k] += *(const GLfloat*)temp_index * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * percent; } else { totals[k] += *(const GLfloat*)temp_index * percent; } } /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * percent; } else { totals[k] += *(const GLfloat*)temp_index * percent; } } for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * y_percent; } else { totals[k] += *(const GLfloat*)temp_index * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * percent; } else { totals[k] += *(const GLfloat*)temp_index * percent; } } /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; for (k = 0; k < components; k++, left += element_size, right += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(left); totals[k] += swapbuf.f * (1-lowx_float); swapbuf.b = __GLU_SWAP_4_BYTES(right); totals[k] += swapbuf.f * highx_float; } else { totals[k] += *(const GLfloat*)left * (1-lowx_float) + *(const GLfloat*)right * highx_float; } } } } else if (highy_int > lowy_int) { x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * percent; } else { totals[k] += *(const GLfloat*)temp_index * percent; } } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * x_percent; } else { totals[k] += *(const GLfloat*)temp_index * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * percent; } else { totals[k] += *(const GLfloat*)temp_index * percent; } } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * percent; } else { totals[k] += *(const GLfloat*)temp_index * percent; } } for (l = lowx_int+1; l < highx_int; l++) { temp += group_size; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * y_percent; } else { totals[k] += *(const GLfloat*)temp_index * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * percent; } else { totals[k] += *(const GLfloat*)temp_index * percent; } } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f * percent; } else { totals[k] += *(const GLfloat*)temp_index * percent; } } } /* this is for the pixels in the body */ temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); totals[k] += swapbuf.f; } else { totals[k] += *(const GLfloat*)temp_index; } } temp += group_size; } temp0 += ysize; } outindex = (j + (i * widthout)) * components; for (k = 0; k < components; k++) { dataout[outindex + k] = totals[k]/area; /*printf("totals[%d] = %f\n", k, totals[k]);*/ } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if(highy_float > 1) { highy_float -= 1.0; highy_int++; } } } static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type) { if (!legalFormat(format) || !legalType(type)) { return GLU_INVALID_ENUM; } if (format == GL_STENCIL_INDEX) { return GLU_INVALID_ENUM; } if (!isLegalFormatForPackedPixelType(format, type)) { return GLU_INVALID_OPERATION; } return 0; } /* checkMipmapArgs() */ static GLboolean legalFormat(GLenum format) { switch(format) { case GL_COLOR_INDEX: case GL_STENCIL_INDEX: case GL_DEPTH_COMPONENT: case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_RGB: case GL_RGBA: case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: case GL_BGR: case GL_BGRA: return GL_TRUE; default: return GL_FALSE; } } static GLboolean legalType(GLenum type) { switch(type) { case GL_BITMAP: case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: return GL_TRUE; default: return GL_FALSE; } } /* */ static GLboolean isTypePackedPixel(GLenum type) { assert(legalType(type)); if (type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV || type == GL_UNSIGNED_SHORT_5_6_5 || type == GL_UNSIGNED_SHORT_5_6_5_REV || type == GL_UNSIGNED_SHORT_4_4_4_4 || type == GL_UNSIGNED_SHORT_4_4_4_4_REV || type == GL_UNSIGNED_SHORT_5_5_5_1 || type == GL_UNSIGNED_SHORT_1_5_5_5_REV || type == GL_UNSIGNED_INT_8_8_8_8 || type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_10_10_10_2 || type == GL_UNSIGNED_INT_2_10_10_10_REV) { return 1; } else return 0; } /* isTypePackedPixel() */ /* Determines if the packed pixel type is compatible with the format */ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) { /* if not a packed pixel type then return true */ if (!isTypePackedPixel(type)) { return GL_TRUE; } /* 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB */ if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV|| type == GL_UNSIGNED_SHORT_5_6_5|| type == GL_UNSIGNED_SHORT_5_6_5_REV) && format != GL_RGB) return GL_FALSE; /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV & * 10_10_10_2/2_10_10_10_REV are only compatible with RGBA, BGRA & ABGR_EXT. */ if ((type == GL_UNSIGNED_SHORT_4_4_4_4 || type == GL_UNSIGNED_SHORT_4_4_4_4_REV || type == GL_UNSIGNED_SHORT_5_5_5_1 || type == GL_UNSIGNED_SHORT_1_5_5_5_REV || type == GL_UNSIGNED_INT_8_8_8_8 || type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_10_10_10_2 || type == GL_UNSIGNED_INT_2_10_10_10_REV) && (format != GL_RGBA && format != GL_BGRA)) { return GL_FALSE; } return GL_TRUE; } /* isLegalFormatForPackedPixelType() */ static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, GLint totalLevels) { if (baseLevel < 0 || baseLevel < userLevel || maxLevel < baseLevel || totalLevels < maxLevel) return GL_FALSE; else return GL_TRUE; } /* isLegalLevels() */ /* Given user requested texture size, determine if it fits. If it * doesn't then halve both sides and make the determination again * until it does fit (for IR only). * Note that proxy textures are not implemented in RE* even though * they advertise the texture extension. * Note that proxy textures are implemented but not according to spec in * IMPACT*. */ static void closestFit(struct GLContextIFace *Self, GLenum target, GLint width, GLint height, GLint internalFormat, GLenum format, GLenum type, GLint *newWidth, GLint *newHeight) { /* Use proxy textures if OpenGL version is >= 1.1 */ if ( (strtod((const char *)Self->GLGetString(GL_VERSION),NULL) >= 1.1) ) { GLint widthPowerOf2= nearestPower(width); GLint heightPowerOf2= nearestPower(height); GLint proxyWidth; do { /* compute level 1 width & height, clamping each at 1 */ GLint widthAtLevelOne= (widthPowerOf2 > 1) ? widthPowerOf2 >> 1 : widthPowerOf2; GLint heightAtLevelOne= (heightPowerOf2 > 1) ? heightPowerOf2 >> 1 : heightPowerOf2; GLenum proxyTarget; assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0); /* does width x height at level 1 & all their mipmaps fit? */ if (target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) { proxyTarget = GL_PROXY_TEXTURE_2D; Self->GLTexImage2D(proxyTarget, 1, /* must be non-zero */ internalFormat, widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); } else #if defined(GL_ARB_texture_cube_map) if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) || (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) || (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) || (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) || (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) || (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB; Self->GLTexImage2D(proxyTarget, 1, /* must be non-zero */ internalFormat, widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); } else #endif /* GL_ARB_texture_cube_map */ { // assert(target == GL_TEXTURE_1D || target == GL_PROXY_TEXTURE_1D); // proxyTarget = GL_PROXY_TEXTURE_1D; // glTexImage1D(proxyTarget, 1, /* must be non-zero */ // internalFormat,widthAtLevelOne,0,format,type,NULL); } Self->GLGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth); /* does it fit??? */ if (proxyWidth == 0) { /* nope, so try again with these sizes */ if (widthPowerOf2 == 1 && heightPowerOf2 == 1) { /* An 1x1 texture couldn't fit for some reason, so * break out. This should never happen. But things * happen. The disadvantage with this if-statement is * that we will never be aware of when this happens * since it will silently branch out. */ goto noProxyTextures; } widthPowerOf2= widthAtLevelOne; heightPowerOf2= heightAtLevelOne; } /* else it does fit */ } while (proxyWidth == 0); /* loop must terminate! */ /* return the width & height at level 0 that fits */ *newWidth= widthPowerOf2; *newHeight= heightPowerOf2; /*printf("Proxy Textures\n");*/ } /* if gluCheckExtension() */ else { /* no texture extension, so do this instead */ GLint maxsize; noProxyTextures: Self->GLGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); /* clamp user's texture sizes to maximum sizes, if necessary */ *newWidth = nearestPower(width); if (*newWidth > maxsize) *newWidth = maxsize; *newHeight = nearestPower(height); if (*newHeight > maxsize) *newHeight = maxsize; /*printf("NO proxy textures\n");*/ } } /* closestFit() */ GLint GLAPIENTRY cgl_GLUScaleImage(struct GLContextIFace *Self, GLenum format, GLsizei widthin, GLsizei heightin, GLenum typein, const void *datain, GLsizei widthout, GLsizei heightout, GLenum typeout, void *dataout) { int components; GLushort *beforeImage; GLushort *afterImage; PixelStorageModes psm; if (widthin == 0 || heightin == 0 || widthout == 0 || heightout == 0) { return 0; } if (widthin < 0 || heightin < 0 || widthout < 0 || heightout < 0) { return GLU_INVALID_VALUE; } if (!legalFormat(format) || !legalType(typein) || !legalType(typeout)) { return GLU_INVALID_ENUM; } if (!isLegalFormatForPackedPixelType(format, typein)) { return GLU_INVALID_OPERATION; } if (!isLegalFormatForPackedPixelType(format, typeout)) { return GLU_INVALID_OPERATION; } beforeImage = malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT)); afterImage = malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT)); if (beforeImage == NULL || afterImage == NULL) { return GLU_OUT_OF_MEMORY; } retrieveStoreModes(Self, &psm); fill_image(&psm,widthin, heightin, format, typein, is_index(format), datain, beforeImage); components = elements_per_group(format, 0); scale_internal(components, widthin, heightin, beforeImage, widthout, heightout, afterImage); empty_image(&psm,widthout, heightout, format, typeout, is_index(format), afterImage, dataout); free((GLbyte *) beforeImage); free((GLbyte *) afterImage); return 0; } #if 0 int gluBuild1DMipmapLevelsCore(struct GLContextIFace *Self, GLenum target, GLint internalFormat, GLsizei width, GLsizei widthPowerOf2, GLenum format, GLenum type, GLint userLevel, GLint baseLevel,GLint maxLevel, const void *data) { GLint newwidth; GLint level, levels; GLushort *newImage; GLint newImage_width; GLushort *otherImage; GLushort *imageTemp; GLint memreq; GLint cmpts; PixelStorageModes psm; assert(checkMipmapArgs(internalFormat,format,type) == 0); assert(width >= 1); otherImage = NULL; newwidth= widthPowerOf2; levels = computeLog(newwidth); levels+= userLevel; retrieveStoreModes(&psm); newImage = (GLushort *) malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT)); newImage_width = width; if (newImage == NULL) { return GLU_OUT_OF_MEMORY; } fill_image(&psm,width, 1, format, type, is_index(format), data, newImage); cmpts = elements_per_group(format,type); Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, 2); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, 0); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, 0); /* ** If swap_bytes was set, swapping occurred in fill_image. */ Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); for (level = userLevel; level <= levels; level++) { if (newImage_width == newwidth) { /* Use newImage for this level */ if (baseLevel <= level && level <= maxLevel) { glTexImage1D(target, level, internalFormat, newImage_width, 0, format, GL_UNSIGNED_SHORT, (void *) newImage); } } else { if (otherImage == NULL) { memreq = image_size(newwidth, 1, format, GL_UNSIGNED_SHORT); otherImage = (GLushort *) malloc(memreq); if (otherImage == NULL) { glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); return GLU_OUT_OF_MEMORY; } } scale_internal(cmpts, newImage_width, 1, newImage, newwidth, 1, otherImage); /* Swap newImage and otherImage */ imageTemp = otherImage; otherImage = newImage; newImage = imageTemp; newImage_width = newwidth; if (baseLevel <= level && level <= maxLevel) { glTexImage1D(target, level, internalFormat, newImage_width, 0, format, GL_UNSIGNED_SHORT, (void *) newImage); } } if (newwidth > 1) newwidth /= 2; } glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); free((GLbyte *) newImage); if (otherImage) { free((GLbyte *) otherImage); } return 0; } GLint GLAPIENTRY gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint userLevel, GLint baseLevel, GLint maxLevel, const void *data) { int levels; int rc= checkMipmapArgs(internalFormat,format,type); if (rc != 0) return rc; if (width < 1) { return GLU_INVALID_VALUE; } levels = computeLog(width); levels+= userLevel; if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) return GLU_INVALID_VALUE; return gluBuild1DMipmapLevelsCore(target, internalFormat, width, width,format, type, userLevel, baseLevel, maxLevel, data); } /* gluBuild1DMipmapLevels() */ GLint GLAPIENTRY gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data) { GLint widthPowerOf2; int levels; GLint dummy; int rc= checkMipmapArgs(internalFormat,format,type); if (rc != 0) return rc; if (width < 1) { return GLU_INVALID_VALUE; } closestFit(target,width,1,internalFormat,format,type,&widthPowerOf2,&dummy); levels = computeLog(widthPowerOf2); return gluBuild1DMipmapLevelsCore(target,internalFormat, width, widthPowerOf2, format,type,0,0,levels,data); } #endif static int bitmapBuild2DMipmaps(struct GLContextIFace *Self, GLenum target, GLint internalFormat, GLint width, GLint height, GLenum format, GLenum type, const void *data) { GLint newwidth, newheight; GLint level, levels; GLushort *newImage; GLint newImage_width; GLint newImage_height; GLushort *otherImage; GLushort *imageTemp; GLint memreq; GLint cmpts; PixelStorageModes psm; retrieveStoreModes(Self, &psm); #if 0 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); newwidth = nearestPower(width); if (newwidth > maxsize) newwidth = maxsize; newheight = nearestPower(height); if (newheight > maxsize) newheight = maxsize; #else closestFit(Self, target,width,height,internalFormat,format,type, &newwidth,&newheight); #endif levels = computeLog(newwidth); level = computeLog(newheight); if (level > levels) levels=level; otherImage = NULL; newImage = (GLushort *) malloc(image_size(width, height, format, GL_UNSIGNED_SHORT)); newImage_width = width; newImage_height = height; if (newImage == NULL) { return GLU_OUT_OF_MEMORY; } fill_image(&psm,width, height, format, type, is_index(format), data, newImage); cmpts = elements_per_group(format,type); Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, 2); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, 0); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, 0); /* ** If swap_bytes was set, swapping occurred in fill_image. */ Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); for (level = 0; level <= levels; level++) { if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ Self->GLTexImage2D(target, level, internalFormat, newImage_width, newImage_height, 0, format, GL_UNSIGNED_SHORT, (void *) newImage); } else { if (otherImage == NULL) { memreq = image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT); otherImage = (GLushort *) malloc(memreq); if (otherImage == NULL) { Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); return GLU_OUT_OF_MEMORY; } } scale_internal(cmpts, newImage_width, newImage_height, newImage, newwidth, newheight, otherImage); /* Swap newImage and otherImage */ imageTemp = otherImage; otherImage = newImage; newImage = imageTemp; newImage_width = newwidth; newImage_height = newheight; Self->GLTexImage2D(target, level, internalFormat, newImage_width, newImage_height, 0, format, GL_UNSIGNED_SHORT, (void *) newImage); } if (newwidth > 1) newwidth /= 2; if (newheight > 1) newheight /= 2; } Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); free((GLbyte *) newImage); if (otherImage) { free((GLbyte *) otherImage); } return 0; } /* To make swapping images less error prone */ #define __GLU_INIT_SWAP_IMAGE void *tmpImage #define __GLU_SWAP_IMAGE(a,b) tmpImage = a; a = b; b = tmpImage; static int gluBuild2DMipmapLevelsCore(struct GLContextIFace *Self, GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei widthPowerOf2, GLsizei heightPowerOf2, GLenum format, GLenum type, GLint userLevel, GLint baseLevel,GLint maxLevel, const void *data) { GLint newwidth, newheight; GLint level, levels; const void *usersImage; /* passed from user. Don't touch! */ void *srcImage, *dstImage; /* scratch area to build mipmapped images */ __GLU_INIT_SWAP_IMAGE; GLint memreq; GLint cmpts; GLint myswap_bytes, groups_per_line, element_size, group_size; GLint rowsize, padding; PixelStorageModes psm; assert(checkMipmapArgs(internalFormat,format,type) == 0); assert(width >= 1 && height >= 1); if(type == GL_BITMAP) { return bitmapBuild2DMipmaps(Self, target, internalFormat, width, height, format, type, data); } srcImage = dstImage = NULL; newwidth= widthPowerOf2; newheight= heightPowerOf2; levels = computeLog(newwidth); level = computeLog(newheight); if (level > levels) levels=level; levels+= userLevel; retrieveStoreModes(Self, &psm); myswap_bytes = psm.unpack_swap_bytes; cmpts = elements_per_group(format,type); if (psm.unpack_row_length > 0) { groups_per_line = psm.unpack_row_length; } else { groups_per_line = width; } element_size = bytes_per_element(type); group_size = element_size * cmpts; if (element_size == 1) myswap_bytes = 0; rowsize = groups_per_line * group_size; padding = (rowsize % psm.unpack_alignment); if (padding) { rowsize += psm.unpack_alignment - padding; } usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize + psm.unpack_skip_pixels * group_size; Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, 0); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, 0); level = userLevel; /* already power-of-two square */ if (width == newwidth && height == newheight) { /* Use usersImage for level userLevel */ if (baseLevel <= level && level <= maxLevel) { Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); Self->GLTexImage2D(target, level, internalFormat, width, height, 0, format, type, usersImage); } Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, 0); if(levels == 0) { /* we're done. clean up and return */ Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); return 0; } { int nextWidth= newwidth/2; int nextHeight= newheight/2; /* clamp to 1 */ if (nextWidth < 1) nextWidth= 1; if (nextHeight < 1) nextHeight= 1; memreq = image_size(nextWidth, nextHeight, format, type); } switch(type) { case GL_UNSIGNED_BYTE: dstImage = (GLubyte *)malloc(memreq); break; case GL_BYTE: dstImage = (GLbyte *)malloc(memreq); break; case GL_UNSIGNED_SHORT: dstImage = (GLushort *)malloc(memreq); break; case GL_SHORT: dstImage = (GLshort *)malloc(memreq); break; case GL_UNSIGNED_INT: dstImage = (GLuint *)malloc(memreq); break; case GL_INT: dstImage = (GLint *)malloc(memreq); break; case GL_FLOAT: dstImage = (GLfloat *)malloc(memreq); break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memreq); break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memreq); break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memreq); break; default: return GLU_INVALID_ENUM; } if (dstImage == NULL) { Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); return GLU_OUT_OF_MEMORY; } else switch(type) { case GL_UNSIGNED_BYTE: halveImage_ubyte(cmpts, width, height, (const GLubyte *)usersImage, (GLubyte *)dstImage, element_size, rowsize, group_size); break; case GL_BYTE: halveImage_byte(cmpts, width, height, (const GLbyte *)usersImage, (GLbyte *)dstImage, element_size, rowsize, group_size); break; case GL_UNSIGNED_SHORT: halveImage_ushort(cmpts, width, height, (const GLushort *)usersImage, (GLushort *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_SHORT: halveImage_short(cmpts, width, height, (const GLshort *)usersImage, (GLshort *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_UNSIGNED_INT: halveImage_uint(cmpts, width, height, (const GLuint *)usersImage, (GLuint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_INT: halveImage_int(cmpts, width, height, (const GLint *)usersImage, (GLint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_FLOAT: halveImage_float(cmpts, width, height, (const GLfloat *)usersImage, (GLfloat *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_UNSIGNED_BYTE_3_3_2: assert(format == GL_RGB); halveImagePackedPixel(3,extract332,shove332, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_BYTE_2_3_3_REV: assert(format == GL_RGB); halveImagePackedPixel(3,extract233rev,shove233rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_5_6_5: halveImagePackedPixel(3,extract565,shove565, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_5_6_5_REV: halveImagePackedPixel(3,extract565rev,shove565rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_4_4_4_4: halveImagePackedPixel(4,extract4444,shove4444, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: halveImagePackedPixel(4,extract4444rev,shove4444rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_5_5_5_1: halveImagePackedPixel(4,extract5551,shove5551, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: halveImagePackedPixel(4,extract1555rev,shove1555rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_INT_8_8_8_8: halveImagePackedPixel(4,extract8888,shove8888, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_INT_8_8_8_8_REV: halveImagePackedPixel(4,extract8888rev,shove8888rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_INT_10_10_10_2: halveImagePackedPixel(4,extract1010102,shove1010102, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_INT_2_10_10_10_REV: halveImagePackedPixel(4,extract2101010rev,shove2101010rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; default: assert(0); break; } newwidth = width/2; newheight = height/2; /* clamp to 1 */ if (newwidth < 1) newwidth= 1; if (newheight < 1) newheight= 1; myswap_bytes = 0; rowsize = newwidth * group_size; memreq = image_size(newwidth, newheight, format, type); /* Swap srcImage and dstImage */ __GLU_SWAP_IMAGE(srcImage,dstImage); switch(type) { case GL_UNSIGNED_BYTE: dstImage = (GLubyte *)malloc(memreq); break; case GL_BYTE: dstImage = (GLbyte *)malloc(memreq); break; case GL_UNSIGNED_SHORT: dstImage = (GLushort *)malloc(memreq); break; case GL_SHORT: dstImage = (GLshort *)malloc(memreq); break; case GL_UNSIGNED_INT: dstImage = (GLuint *)malloc(memreq); break; case GL_INT: dstImage = (GLint *)malloc(memreq); break; case GL_FLOAT: dstImage = (GLfloat *)malloc(memreq); break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memreq); break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memreq); break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memreq); break; default: return GLU_INVALID_ENUM; } if (dstImage == NULL) { Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); return GLU_OUT_OF_MEMORY; } /* level userLevel+1 is in srcImage; level userLevel already saved */ level = userLevel+1; } else { /* user's image is *not* nice power-of-2 sized square */ memreq = image_size(newwidth, newheight, format, type); switch(type) { case GL_UNSIGNED_BYTE: dstImage = (GLubyte *)malloc(memreq); break; case GL_BYTE: dstImage = (GLbyte *)malloc(memreq); break; case GL_UNSIGNED_SHORT: dstImage = (GLushort *)malloc(memreq); break; case GL_SHORT: dstImage = (GLshort *)malloc(memreq); break; case GL_UNSIGNED_INT: dstImage = (GLuint *)malloc(memreq); break; case GL_INT: dstImage = (GLint *)malloc(memreq); break; case GL_FLOAT: dstImage = (GLfloat *)malloc(memreq); break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memreq); break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memreq); break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memreq); break; default: return GLU_INVALID_ENUM; } if (dstImage == NULL) { Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); return GLU_OUT_OF_MEMORY; } switch(type) { case GL_UNSIGNED_BYTE: scale_internal_ubyte(cmpts, width, height, (const GLubyte *)usersImage, newwidth, newheight, (GLubyte *)dstImage, element_size, rowsize, group_size); break; case GL_BYTE: scale_internal_byte(cmpts, width, height, (const GLbyte *)usersImage, newwidth, newheight, (GLbyte *)dstImage, element_size, rowsize, group_size); break; case GL_UNSIGNED_SHORT: scale_internal_ushort(cmpts, width, height, (const GLushort *)usersImage, newwidth, newheight, (GLushort *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_SHORT: scale_internal_short(cmpts, width, height, (const GLshort *)usersImage, newwidth, newheight, (GLshort *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_UNSIGNED_INT: scale_internal_uint(cmpts, width, height, (const GLuint *)usersImage, newwidth, newheight, (GLuint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_INT: scale_internal_int(cmpts, width, height, (const GLint *)usersImage, newwidth, newheight, (GLint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_FLOAT: scale_internal_float(cmpts, width, height, (const GLfloat *)usersImage, newwidth, newheight, (GLfloat *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_UNSIGNED_BYTE_3_3_2: scaleInternalPackedPixel(3,extract332,shove332, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_BYTE_2_3_3_REV: scaleInternalPackedPixel(3,extract233rev,shove233rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_5_6_5: scaleInternalPackedPixel(3,extract565,shove565, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_5_6_5_REV: scaleInternalPackedPixel(3,extract565rev,shove565rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_4_4_4_4: scaleInternalPackedPixel(4,extract4444,shove4444, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: scaleInternalPackedPixel(4,extract4444rev,shove4444rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_5_5_5_1: scaleInternalPackedPixel(4,extract5551,shove5551, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: scaleInternalPackedPixel(4,extract1555rev,shove1555rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_INT_8_8_8_8: scaleInternalPackedPixel(4,extract8888,shove8888, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_INT_8_8_8_8_REV: scaleInternalPackedPixel(4,extract8888rev,shove8888rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_INT_10_10_10_2: scaleInternalPackedPixel(4,extract1010102,shove1010102, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; case GL_UNSIGNED_INT_2_10_10_10_REV: scaleInternalPackedPixel(4,extract2101010rev,shove2101010rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; default: assert(0); break; } myswap_bytes = 0; rowsize = newwidth * group_size; /* Swap dstImage and srcImage */ __GLU_SWAP_IMAGE(srcImage,dstImage); if(levels != 0) { /* use as little memory as possible */ { int nextWidth= newwidth/2; int nextHeight= newheight/2; if (nextWidth < 1) nextWidth= 1; if (nextHeight < 1) nextHeight= 1; memreq = image_size(nextWidth, nextHeight, format, type); } switch(type) { case GL_UNSIGNED_BYTE: dstImage = (GLubyte *)malloc(memreq); break; case GL_BYTE: dstImage = (GLbyte *)malloc(memreq); break; case GL_UNSIGNED_SHORT: dstImage = (GLushort *)malloc(memreq); break; case GL_SHORT: dstImage = (GLshort *)malloc(memreq); break; case GL_UNSIGNED_INT: dstImage = (GLuint *)malloc(memreq); break; case GL_INT: dstImage = (GLint *)malloc(memreq); break; case GL_FLOAT: dstImage = (GLfloat *)malloc(memreq); break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memreq); break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memreq); break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memreq); break; default: return GLU_INVALID_ENUM; } if (dstImage == NULL) { Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); return GLU_OUT_OF_MEMORY; } } /* level userLevel is in srcImage; nothing saved yet */ level = userLevel; } Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); if (baseLevel <= level && level <= maxLevel) { Self->GLTexImage2D(target, level, internalFormat, newwidth, newheight, 0, format, type, (void *)srcImage); } level++; /* update current level for the loop */ for (; level <= levels; level++) { switch(type) { case GL_UNSIGNED_BYTE: halveImage_ubyte(cmpts, newwidth, newheight, (GLubyte *)srcImage, (GLubyte *)dstImage, element_size, rowsize, group_size); break; case GL_BYTE: halveImage_byte(cmpts, newwidth, newheight, (GLbyte *)srcImage, (GLbyte *)dstImage, element_size, rowsize, group_size); break; case GL_UNSIGNED_SHORT: halveImage_ushort(cmpts, newwidth, newheight, (GLushort *)srcImage, (GLushort *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_SHORT: halveImage_short(cmpts, newwidth, newheight, (GLshort *)srcImage, (GLshort *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_UNSIGNED_INT: halveImage_uint(cmpts, newwidth, newheight, (GLuint *)srcImage, (GLuint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_INT: halveImage_int(cmpts, newwidth, newheight, (GLint *)srcImage, (GLint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_FLOAT: halveImage_float(cmpts, newwidth, newheight, (GLfloat *)srcImage, (GLfloat *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_UNSIGNED_BYTE_3_3_2: halveImagePackedPixel(3,extract332,shove332, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_BYTE_2_3_3_REV: halveImagePackedPixel(3,extract233rev,shove233rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_SHORT_5_6_5: halveImagePackedPixel(3,extract565,shove565, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_SHORT_5_6_5_REV: halveImagePackedPixel(3,extract565rev,shove565rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_SHORT_4_4_4_4: halveImagePackedPixel(4,extract4444,shove4444, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: halveImagePackedPixel(4,extract4444rev,shove4444rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_SHORT_5_5_5_1: halveImagePackedPixel(4,extract5551,shove5551, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: halveImagePackedPixel(4,extract1555rev,shove1555rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_INT_8_8_8_8: halveImagePackedPixel(4,extract8888,shove8888, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_INT_8_8_8_8_REV: halveImagePackedPixel(4,extract8888rev,shove8888rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_INT_10_10_10_2: halveImagePackedPixel(4,extract1010102,shove1010102, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_INT_2_10_10_10_REV: halveImagePackedPixel(4,extract2101010rev,shove2101010rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; default: assert(0); break; } __GLU_SWAP_IMAGE(srcImage,dstImage); if (newwidth > 1) { newwidth /= 2; rowsize /= 2;} if (newheight > 1) newheight /= 2; { /* compute amount to pad per row, if any */ int rowPad= rowsize % psm.unpack_alignment; /* should row be padded? */ if (rowPad == 0) { /* nope, row should not be padded */ /* call tex image with srcImage untouched since it's not padded */ if (baseLevel <= level && level <= maxLevel) { Self->GLTexImage2D(target, level, internalFormat, newwidth, newheight, 0, format, type, (void *) srcImage); } } else { /* yes, row should be padded */ /* compute length of new row in bytes, including padding */ int newRowLength= rowsize + psm.unpack_alignment - rowPad; int ii; unsigned char *dstTrav, *srcTrav; /* indices for copying */ /* allocate new image for mipmap of size newRowLength x newheight */ void *newMipmapImage= malloc((size_t) (newRowLength*newheight)); if (newMipmapImage == NULL) { /* out of memory so return */ Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); return GLU_OUT_OF_MEMORY; } /* copy image from srcImage into newMipmapImage by rows */ for (ii= 0, dstTrav= (unsigned char *) newMipmapImage, srcTrav= (unsigned char *) srcImage; ii< newheight; ii++, dstTrav+= newRowLength, /* make sure the correct distance... */ srcTrav+= rowsize) { /* ...is skipped */ memcpy(dstTrav,srcTrav,rowsize); /* note that the pad bytes are not visited and will contain * garbage, which is ok. */ } /* ...and use this new image for mipmapping instead */ if (baseLevel <= level && level <= maxLevel) { Self->GLTexImage2D(target, level, internalFormat, newwidth, newheight, 0, format, type, newMipmapImage); } free(newMipmapImage); /* don't forget to free it! */ } /* else */ } } /* for level */ Self->GLPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); Self->GLPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); Self->GLPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); Self->GLPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); Self->GLPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/ if (dstImage) { /* if it's non-rectangular and only 1 level */ free(dstImage); } return 0; } /* gluBuild2DMipmapLevelsCore() */ GLint GLAPIENTRY cgl_GLUBuild2DMipmapLevels(struct GLContextIFace *Self, GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint userLevel, GLint baseLevel, GLint maxLevel, const void *data) { int level, levels; int rc= checkMipmapArgs(internalFormat,format,type); if (rc != 0) return rc; if (width < 1 || height < 1) { return GLU_INVALID_VALUE; } levels = computeLog(width); level = computeLog(height); if (level > levels) levels=level; levels+= userLevel; if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) return GLU_INVALID_VALUE; return gluBuild2DMipmapLevelsCore(Self, target, internalFormat, width, height, width, height, format, type, userLevel, baseLevel, maxLevel, data); } /* gluBuild2DMipmapLevels() */ GLint GLAPIENTRY cgl_GLUBuild2DMipmaps(struct GLContextIFace *Self, GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data) { GLint widthPowerOf2, heightPowerOf2; int level, levels; int rc= checkMipmapArgs(internalFormat,format,type); if (rc != 0) return rc; if (width < 1 || height < 1) { return GLU_INVALID_VALUE; } closestFit(Self, target,width,height,internalFormat,format,type, &widthPowerOf2,&heightPowerOf2); levels = computeLog(widthPowerOf2); level = computeLog(heightPowerOf2); if (level > levels) levels=level; return gluBuild2DMipmapLevelsCore(Self, target,internalFormat, width, height, widthPowerOf2,heightPowerOf2, format,type, 0,0,levels,data); } /* gluBuild2DMipmaps() */ #if 0 /* ** This routine is for the limited case in which ** type == GL_UNSIGNED_BYTE && format != index && ** unpack_alignment = 1 && unpack_swap_bytes == false ** ** so all of the work data can be kept as ubytes instead of shorts. */ static int fastBuild2DMipmaps(const PixelStorageModes *psm, GLenum target, GLint components, GLint width, GLint height, GLenum format, GLenum type, void *data) { GLint newwidth, newheight; GLint level, levels; GLubyte *newImage; GLint newImage_width; GLint newImage_height; GLubyte *otherImage; GLubyte *imageTemp; GLint memreq; GLint cmpts; #if 0 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); newwidth = nearestPower(width); if (newwidth > maxsize) newwidth = maxsize; newheight = nearestPower(height); if (newheight > maxsize) newheight = maxsize; #else closestFit(target,width,height,components,format,type, &newwidth,&newheight); #endif levels = computeLog(newwidth); level = computeLog(newheight); if (level > levels) levels=level; cmpts = elements_per_group(format,type); otherImage = NULL; /** ** No need to copy the user data if its in the packed correctly. ** Make sure that later routines don't change that data. */ if (psm->unpack_skip_rows == 0 && psm->unpack_skip_pixels == 0) { newImage = (GLubyte *)data; newImage_width = width; newImage_height = height; } else { GLint rowsize; GLint groups_per_line; GLint elements_per_line; const GLubyte *start; const GLubyte *iter; GLubyte *iter2; GLint i, j; newImage = (GLubyte *) malloc(image_size(width, height, format, GL_UNSIGNED_BYTE)); newImage_width = width; newImage_height = height; if (newImage == NULL) { return GLU_OUT_OF_MEMORY; } /* ** Abbreviated version of fill_image for this restricted case. */ if (psm->unpack_row_length > 0) { groups_per_line = psm->unpack_row_length; } else { groups_per_line = width; } rowsize = groups_per_line * cmpts; elements_per_line = width * cmpts; start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize + psm->unpack_skip_pixels * cmpts; iter2 = newImage; for (i = 0; i < height; i++) { iter = start; for (j = 0; j < elements_per_line; j++) { *iter2 = *iter; iter++; iter2++; } start += rowsize; } } glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); for (level = 0; level <= levels; level++) { if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ glTexImage2D(target, level, components, newImage_width, newImage_height, 0, format, GL_UNSIGNED_BYTE, (void *) newImage); } else { if (otherImage == NULL) { memreq = image_size(newwidth, newheight, format, GL_UNSIGNED_BYTE); otherImage = (GLubyte *) malloc(memreq); if (otherImage == NULL) { glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH,psm->unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES,psm->unpack_swap_bytes); return GLU_OUT_OF_MEMORY; } } /* scale_internal_ubyte(cmpts, newImage_width, newImage_height, newImage, newwidth, newheight, otherImage); */ /* Swap newImage and otherImage */ imageTemp = otherImage; otherImage = newImage; newImage = imageTemp; newImage_width = newwidth; newImage_height = newheight; glTexImage2D(target, level, components, newImage_width, newImage_height, 0, format, GL_UNSIGNED_BYTE, (void *) newImage); } if (newwidth > 1) newwidth /= 2; if (newheight > 1) newheight /= 2; } glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm->unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm->unpack_swap_bytes); if (newImage != (const GLubyte *)data) { free((GLbyte *) newImage); } if (otherImage && otherImage != (const GLubyte *)data) { free((GLbyte *) otherImage); } return 0; } #endif /* * Utility Routines */ static GLint elements_per_group(GLenum format, GLenum type) { /* * Return the number of elements per group of a specified format */ /* If the type is packedpixels then answer is 1 (ignore format) */ if (type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV || type == GL_UNSIGNED_SHORT_5_6_5 || type == GL_UNSIGNED_SHORT_5_6_5_REV || type == GL_UNSIGNED_SHORT_4_4_4_4 || type == GL_UNSIGNED_SHORT_4_4_4_4_REV || type == GL_UNSIGNED_SHORT_5_5_5_1 || type == GL_UNSIGNED_SHORT_1_5_5_5_REV || type == GL_UNSIGNED_INT_8_8_8_8 || type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_10_10_10_2 || type == GL_UNSIGNED_INT_2_10_10_10_REV) { return 1; } /* Types are not packed pixels, so get elements per group */ switch(format) { case GL_RGB: case GL_BGR: return 3; case GL_LUMINANCE_ALPHA: return 2; case GL_RGBA: case GL_BGRA: return 4; default: return 1; } } static GLfloat bytes_per_element(GLenum type) { /* * Return the number of bytes per element, based on the element type */ switch(type) { case GL_BITMAP: return 1.0 / 8.0; case GL_UNSIGNED_SHORT: return(sizeof(GLushort)); case GL_SHORT: return(sizeof(GLshort)); case GL_UNSIGNED_BYTE: return(sizeof(GLubyte)); case GL_BYTE: return(sizeof(GLbyte)); case GL_INT: return(sizeof(GLint)); case GL_UNSIGNED_INT: return(sizeof(GLuint)); case GL_FLOAT: return(sizeof(GLfloat)); case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: return(sizeof(GLubyte)); case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: return(sizeof(GLushort)); case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: return(sizeof(GLuint)); default: return 4; } } static GLint is_index(GLenum format) { return format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX; } /* ** Compute memory required for internal packed array of data of given type ** and format. */ static GLint image_size(GLint width, GLint height, GLenum format, GLenum type) { int bytes_per_row; int components; assert(width > 0); assert(height > 0); components = elements_per_group(format,type); if (type == GL_BITMAP) { bytes_per_row = (width + 7) / 8; } else { bytes_per_row = bytes_per_element(type) * width; } return bytes_per_row * height * components; } /* ** Extract array from user's data applying all pixel store modes. ** The internal format used is an array of unsigned shorts. */ static void fill_image(const PixelStorageModes *psm, GLint width, GLint height, GLenum format, GLenum type, GLboolean index_format, const void *userdata, GLushort *newimage) { GLint components; GLint element_size; GLint rowsize; GLint padding; GLint groups_per_line; GLint group_size; GLint elements_per_line; const GLubyte *start; const GLubyte *iter; GLushort *iter2; GLint i, j, k; GLint myswap_bytes; myswap_bytes = psm->unpack_swap_bytes; components = elements_per_group(format,type); if (psm->unpack_row_length > 0) { groups_per_line = psm->unpack_row_length; } else { groups_per_line = width; } /* All formats except GL_BITMAP fall out trivially */ if (type == GL_BITMAP) { GLint bit_offset; GLint current_bit; rowsize = (groups_per_line * components + 7) / 8; padding = (rowsize % psm->unpack_alignment); if (padding) { rowsize += psm->unpack_alignment - padding; } start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + (psm->unpack_skip_pixels * components / 8); elements_per_line = width * components; iter2 = newimage; for (i = 0; i < height; i++) { iter = start; bit_offset = (psm->unpack_skip_pixels * components) % 8; for (j = 0; j < elements_per_line; j++) { /* Retrieve bit */ if (psm->unpack_lsb_first) { current_bit = iter[0] & (1 << bit_offset); } else { current_bit = iter[0] & (1 << (7 - bit_offset)); } if (current_bit) { if (index_format) { *iter2 = 1; } else { *iter2 = 65535; } } else { *iter2 = 0; } bit_offset++; if (bit_offset == 8) { bit_offset = 0; iter++; } iter2++; } start += rowsize; } } else { element_size = bytes_per_element(type); group_size = element_size * components; if (element_size == 1) myswap_bytes = 0; rowsize = groups_per_line * group_size; padding = (rowsize % psm->unpack_alignment); if (padding) { rowsize += psm->unpack_alignment - padding; } start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + psm->unpack_skip_pixels * group_size; elements_per_line = width * components; iter2 = newimage; for (i = 0; i < height; i++) { iter = start; for (j = 0; j < elements_per_line; j++) { Type_Widget widget; float extractComponents[4]; switch(type) { case GL_UNSIGNED_BYTE_3_3_2: extract332(0,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_BYTE_2_3_3_REV: extract233rev(0,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_BYTE: if (index_format) { *iter2++ = *iter; } else { *iter2++ = (*iter) * 257; } break; case GL_BYTE: if (index_format) { *iter2++ = *((const GLbyte *) iter); } else { /* rough approx */ *iter2++ = (*((const GLbyte *) iter)) * 516; } break; case GL_UNSIGNED_SHORT_5_6_5: extract565(myswap_bytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_5_6_5_REV: extract565rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_4_4_4_4: extract4444(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: extract4444rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_5_5_5_1: extract5551(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: extract1555rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT: case GL_SHORT: if (myswap_bytes) { widget.ub[0] = iter[1]; widget.ub[1] = iter[0]; } else { widget.ub[0] = iter[0]; widget.ub[1] = iter[1]; } if (type == GL_SHORT) { if (index_format) { *iter2++ = widget.s[0]; } else { /* rough approx */ *iter2++ = widget.s[0]*2; } } else { *iter2++ = widget.us[0]; } break; case GL_UNSIGNED_INT_8_8_8_8: extract8888(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_INT_8_8_8_8_REV: extract8888rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_INT_10_10_10_2: extract1010102(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_INT_2_10_10_10_REV: extract2101010rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: if (myswap_bytes) { widget.ub[0] = iter[3]; widget.ub[1] = iter[2]; widget.ub[2] = iter[1]; widget.ub[3] = iter[0]; } else { widget.ub[0] = iter[0]; widget.ub[1] = iter[1]; widget.ub[2] = iter[2]; widget.ub[3] = iter[3]; } if (type == GL_FLOAT) { if (index_format) { *iter2++ = widget.f; } else { *iter2++ = 65535 * widget.f; } } else if (type == GL_UNSIGNED_INT) { if (index_format) { *iter2++ = widget.ui; } else { *iter2++ = widget.ui >> 16; } } else { if (index_format) { *iter2++ = widget.i; } else { *iter2++ = widget.i >> 15; } } break; } iter += element_size; } /* for j */ start += rowsize; #if 1 /* want 'iter' pointing at start, not within, row for assertion * purposes */ iter= start; #endif } /* for i */ /* iterators should be one byte past end */ if (!isTypePackedPixel(type)) { assert(iter2 == &newimage[width*height*components]); } else { assert(iter2 == &newimage[width*height* elements_per_group(format,0)]); } assert( iter == &((const GLubyte *)userdata)[rowsize*height + psm->unpack_skip_rows * rowsize + psm->unpack_skip_pixels * group_size] ); } /* else */ } /* fill_image() */ /* ** Insert array into user's data applying all pixel store modes. ** The internal format is an array of unsigned shorts. ** empty_image() because it is the opposite of fill_image(). */ static void empty_image(const PixelStorageModes *psm, GLint width, GLint height, GLenum format, GLenum type, GLboolean index_format, const GLushort *oldimage, void *userdata) { GLint components; GLint element_size; GLint rowsize; GLint padding; GLint groups_per_line; GLint group_size; GLint elements_per_line; GLubyte *start; GLubyte *iter; const GLushort *iter2; GLint i, j, k; GLint myswap_bytes; myswap_bytes = psm->pack_swap_bytes; components = elements_per_group(format,type); if (psm->pack_row_length > 0) { groups_per_line = psm->pack_row_length; } else { groups_per_line = width; } /* All formats except GL_BITMAP fall out trivially */ if (type == GL_BITMAP) { GLint bit_offset; GLint current_bit; rowsize = (groups_per_line * components + 7) / 8; padding = (rowsize % psm->pack_alignment); if (padding) { rowsize += psm->pack_alignment - padding; } start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + (psm->pack_skip_pixels * components / 8); elements_per_line = width * components; iter2 = oldimage; for (i = 0; i < height; i++) { iter = start; bit_offset = (psm->pack_skip_pixels * components) % 8; for (j = 0; j < elements_per_line; j++) { if (index_format) { current_bit = iter2[0] & 1; } else { if (iter2[0] > 32767) { current_bit = 1; } else { current_bit = 0; } } if (current_bit) { if (psm->pack_lsb_first) { *iter |= (1 << bit_offset); } else { *iter |= (1 << (7 - bit_offset)); } } else { if (psm->pack_lsb_first) { *iter &= ~(1 << bit_offset); } else { *iter &= ~(1 << (7 - bit_offset)); } } bit_offset++; if (bit_offset == 8) { bit_offset = 0; iter++; } iter2++; } start += rowsize; } } else { float shoveComponents[4]; element_size = bytes_per_element(type); group_size = element_size * components; if (element_size == 1) myswap_bytes = 0; rowsize = groups_per_line * group_size; padding = (rowsize % psm->pack_alignment); if (padding) { rowsize += psm->pack_alignment - padding; } start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + psm->pack_skip_pixels * group_size; elements_per_line = width * components; iter2 = oldimage; for (i = 0; i < height; i++) { iter = start; for (j = 0; j < elements_per_line; j++) { Type_Widget widget; switch(type) { case GL_UNSIGNED_BYTE_3_3_2: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove332(shoveComponents,0,(void *)iter); break; case GL_UNSIGNED_BYTE_2_3_3_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove233rev(shoveComponents,0,(void *)iter); break; case GL_UNSIGNED_BYTE: if (index_format) { *iter = *iter2++; } else { *iter = *iter2++ >> 8; } break; case GL_BYTE: if (index_format) { *((GLbyte *) iter) = *iter2++; } else { *((GLbyte *) iter) = *iter2++ >> 9; } break; case GL_UNSIGNED_SHORT_5_6_5: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove565(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT_5_6_5_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove565rev(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT_4_4_4_4: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove4444(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove4444rev(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT_5_5_5_1: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove5551(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove1555rev(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT: case GL_SHORT: if (type == GL_SHORT) { if (index_format) { widget.s[0] = *iter2++; } else { widget.s[0] = *iter2++ >> 1; } } else { widget.us[0] = *iter2++; } if (myswap_bytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { iter[0] = widget.ub[0]; iter[1] = widget.ub[1]; } break; case GL_UNSIGNED_INT_8_8_8_8: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove8888(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; iter[2] = widget.ub[1]; iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { *(GLuint *)iter= widget.ui; } break; case GL_UNSIGNED_INT_8_8_8_8_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove8888rev(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; iter[2] = widget.ub[1]; iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { *(GLuint *)iter= widget.ui; } break; case GL_UNSIGNED_INT_10_10_10_2: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove1010102(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; iter[2] = widget.ub[1]; iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { *(GLuint *)iter= widget.ui; } break; case GL_UNSIGNED_INT_2_10_10_10_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove2101010rev(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; iter[2] = widget.ub[1]; iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { *(GLuint *)iter= widget.ui; } break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: if (type == GL_FLOAT) { if (index_format) { widget.f = *iter2++; } else { widget.f = *iter2++ / (float) 65535.0; } } else if (type == GL_UNSIGNED_INT) { if (index_format) { widget.ui = *iter2++; } else { widget.ui = (unsigned int) *iter2++ * 65537; } } else { if (index_format) { widget.i = *iter2++; } else { widget.i = ((unsigned int) *iter2++ * 65537)/2; } } if (myswap_bytes) { iter[3] = widget.ub[0]; iter[2] = widget.ub[1]; iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { iter[0] = widget.ub[0]; iter[1] = widget.ub[1]; iter[2] = widget.ub[2]; iter[3] = widget.ub[3]; } break; } iter += element_size; } /* for j */ start += rowsize; #if 1 /* want 'iter' pointing at start, not within, row for assertion * purposes */ iter= start; #endif } /* for i */ /* iterators should be one byte past end */ if (!isTypePackedPixel(type)) { assert(iter2 == &oldimage[width*height*components]); } else { assert(iter2 == &oldimage[width*height* elements_per_group(format,0)]); } assert( iter == &((GLubyte *)userdata)[rowsize*height + psm->pack_skip_rows * rowsize + psm->pack_skip_pixels * group_size] ); } /* else */ } /* empty_image() */ /*-------------------------------------------------------------------------- * Decimation of packed pixel types *-------------------------------------------------------------------------- */ static void extract332(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { GLubyte ubyte= *(const GLubyte *)packedPixel; isSwap= isSwap; /* turn off warnings */ /* 11100000 == 0xe0 */ /* 00011100 == 0x1c */ /* 00000011 == 0x03 */ extractComponents[0]= (float)((ubyte & 0xe0) >> 5) / 7.0; extractComponents[1]= (float)((ubyte & 0x1c) >> 2) / 7.0; /* 7 = 2^3-1 */ extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */ } /* extract332() */ static void shove332(const GLfloat shoveComponents[], int index, void *packedPixel) { /* 11100000 == 0xe0 */ /* 00011100 == 0x1c */ /* 00000011 == 0x03 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLubyte *)packedPixel)[index] = ((GLubyte)((shoveComponents[0] * 7)+0.5) << 5) & 0xe0; ((GLubyte *)packedPixel)[index] |= ((GLubyte)((shoveComponents[1] * 7)+0.5) << 2) & 0x1c; ((GLubyte *)packedPixel)[index] |= ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03; } /* shove332() */ static void extract233rev(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { GLubyte ubyte= *(const GLubyte *)packedPixel; isSwap= isSwap; /* turn off warnings */ /* 0000,0111 == 0x07 */ /* 0011,1000 == 0x38 */ /* 1100,0000 == 0xC0 */ extractComponents[0]= (float)((ubyte & 0x07) ) / 7.0; extractComponents[1]= (float)((ubyte & 0x38) >> 3) / 7.0; extractComponents[2]= (float)((ubyte & 0xC0) >> 6) / 3.0; } /* extract233rev() */ static void shove233rev(const GLfloat shoveComponents[], int index, void *packedPixel) { /* 0000,0111 == 0x07 */ /* 0011,1000 == 0x38 */ /* 1100,0000 == 0xC0 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLubyte *)packedPixel)[index] = ((GLubyte)((shoveComponents[0] * 7.0)+0.5) ) & 0x07; ((GLubyte *)packedPixel)[index]|= ((GLubyte)((shoveComponents[1] * 7.0)+0.5) << 3) & 0x38; ((GLubyte *)packedPixel)[index]|= ((GLubyte)((shoveComponents[2] * 3.0)+0.5) << 6) & 0xC0; } /* shove233rev() */ static void extract565(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort= *(const GLushort *)packedPixel; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(packedPixel); } else { ushort= *(const GLushort *)packedPixel; } /* 11111000,00000000 == 0xf800 */ /* 00000111,11100000 == 0x07e0 */ /* 00000000,00011111 == 0x001f */ extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ extractComponents[1]=(float)((ushort & 0x07e0) >> 5) / 63.0;/* 63 = 2^6-1*/ extractComponents[2]=(float)((ushort & 0x001f) ) / 31.0; } /* extract565() */ static void shove565(const GLfloat shoveComponents[], int index,void *packedPixel) { /* 11111000,00000000 == 0xf800 */ /* 00000111,11100000 == 0x07e0 */ /* 00000000,00011111 == 0x001f */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 63)+0.5) << 5) & 0x07e0; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31)+0.5) ) & 0x001f; } /* shove565() */ static void extract565rev(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort= *(const GLushort *)packedPixel; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(packedPixel); } else { ushort= *(const GLushort *)packedPixel; } /* 00000000,00011111 == 0x001f */ /* 00000111,11100000 == 0x07e0 */ /* 11111000,00000000 == 0xf800 */ extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; extractComponents[1]= (float)((ushort & 0x07E0) >> 5) / 63.0; extractComponents[2]= (float)((ushort & 0xF800) >> 11) / 31.0; } /* extract565rev() */ static void shove565rev(const GLfloat shoveComponents[], int index,void *packedPixel) { /* 00000000,00011111 == 0x001f */ /* 00000111,11100000 == 0x07e0 */ /* 11111000,00000000 == 0xf800 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31.0)+0.5) ) & 0x001F; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 63.0)+0.5) << 5) & 0x07E0; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31.0)+0.5) << 11) & 0xF800; } /* shove565rev() */ static void extract4444(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(packedPixel); } else { ushort= *(const GLushort *)packedPixel; } /* 11110000,00000000 == 0xf000 */ /* 00001111,00000000 == 0x0f00 */ /* 00000000,11110000 == 0x00f0 */ /* 00000000,00001111 == 0x000f */ extractComponents[0]= (float)((ushort & 0xf000) >> 12) / 15.0;/* 15=2^4-1 */ extractComponents[1]= (float)((ushort & 0x0f00) >> 8) / 15.0; extractComponents[2]= (float)((ushort & 0x00f0) >> 4) / 15.0; extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0; } /* extract4444() */ static void shove4444(const GLfloat shoveComponents[], int index,void *packedPixel) { assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 15)+0.5) << 12) & 0xf000; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 15)+0.5) << 8) & 0x0f00; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 15)+0.5) << 4) & 0x00f0; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[3] * 15)+0.5) ) & 0x000f; } /* shove4444() */ static void extract4444rev(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(packedPixel); } else { ushort= *(const GLushort *)packedPixel; } /* 00000000,00001111 == 0x000f */ /* 00000000,11110000 == 0x00f0 */ /* 00001111,00000000 == 0x0f00 */ /* 11110000,00000000 == 0xf000 */ /* 15 = 2^4-1 */ extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0; extractComponents[1]= (float)((ushort & 0x00F0) >> 4) / 15.0; extractComponents[2]= (float)((ushort & 0x0F00) >> 8) / 15.0; extractComponents[3]= (float)((ushort & 0xF000) >> 12) / 15.0; } /* extract4444rev() */ static void shove4444rev(const GLfloat shoveComponents[], int index,void *packedPixel) { /* 00000000,00001111 == 0x000f */ /* 00000000,11110000 == 0x00f0 */ /* 00001111,00000000 == 0x0f00 */ /* 11110000,00000000 == 0xf000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 15)+0.5) ) & 0x000F; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 15)+0.5) << 4) & 0x00F0; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 15)+0.5) << 8) & 0x0F00; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[3] * 15)+0.5) << 12) & 0xF000; } /* shove4444rev() */ static void extract5551(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(packedPixel); } else { ushort= *(const GLushort *)packedPixel; } /* 11111000,00000000 == 0xf800 */ /* 00000111,11000000 == 0x07c0 */ /* 00000000,00111110 == 0x003e */ /* 00000000,00000001 == 0x0001 */ extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ extractComponents[1]=(float)((ushort & 0x07c0) >> 6) / 31.0; extractComponents[2]=(float)((ushort & 0x003e) >> 1) / 31.0; extractComponents[3]=(float)((ushort & 0x0001) ); } /* extract5551() */ static void shove5551(const GLfloat shoveComponents[], int index,void *packedPixel) { /* 11111000,00000000 == 0xf800 */ /* 00000111,11000000 == 0x07c0 */ /* 00000000,00111110 == 0x003e */ /* 00000000,00000001 == 0x0001 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 31)+0.5) << 6) & 0x07c0; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31)+0.5) << 1) & 0x003e; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001; } /* shove5551() */ static void extract1555rev(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(packedPixel); } else { ushort= *(const GLushort *)packedPixel; } /* 00000000,00011111 == 0x001F */ /* 00000011,11100000 == 0x03E0 */ /* 01111100,00000000 == 0x7C00 */ /* 10000000,00000000 == 0x8000 */ /* 31 = 2^5-1 */ extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; extractComponents[1]= (float)((ushort & 0x03E0) >> 5) / 31.0; extractComponents[2]= (float)((ushort & 0x7C00) >> 10) / 31.0; extractComponents[3]= (float)((ushort & 0x8000) >> 15); } /* extract1555rev() */ static void shove1555rev(const GLfloat shoveComponents[], int index,void *packedPixel) { /* 00000000,00011111 == 0x001F */ /* 00000011,11100000 == 0x03E0 */ /* 01111100,00000000 == 0x7C00 */ /* 10000000,00000000 == 0x8000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31)+0.5) ) & 0x001F; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 31)+0.5) << 5) & 0x03E0; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31)+0.5) << 10) & 0x7C00; ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000; } /* shove1555rev() */ static void extract8888(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { GLuint uint; if (isSwap) { uint= __GLU_SWAP_4_BYTES(packedPixel); } else { uint= *(const GLuint *)packedPixel; } /* 11111111,00000000,00000000,00000000 == 0xff000000 */ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ /* 00000000,00000000,00000000,11111111 == 0x000000ff */ /* 255 = 2^8-1 */ extractComponents[0]= (float)((uint & 0xff000000) >> 24) / 255.0; extractComponents[1]= (float)((uint & 0x00ff0000) >> 16) / 255.0; extractComponents[2]= (float)((uint & 0x0000ff00) >> 8) / 255.0; extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0; } /* extract8888() */ static void shove8888(const GLfloat shoveComponents[], int index,void *packedPixel) { /* 11111111,00000000,00000000,00000000 == 0xff000000 */ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ /* 00000000,00000000,00000000,11111111 == 0x000000ff */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLuint *)packedPixel)[index] = ((GLuint)((shoveComponents[0] * 255)+0.5) << 24) & 0xff000000; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 255)+0.5) << 16) & 0x00ff0000; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 255)+0.5) << 8) & 0x0000ff00; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff; } /* shove8888() */ static void extract8888rev(int isSwap, const void *packedPixel,GLfloat extractComponents[]) { GLuint uint; if (isSwap) { uint= __GLU_SWAP_4_BYTES(packedPixel); } else { uint= *(const GLuint *)packedPixel; } /* 00000000,00000000,00000000,11111111 == 0x000000ff */ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ /* 11111111,00000000,00000000,00000000 == 0xff000000 */ /* 255 = 2^8-1 */ extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0; extractComponents[1]= (float)((uint & 0x0000FF00) >> 8) / 255.0; extractComponents[2]= (float)((uint & 0x00FF0000) >> 16) / 255.0; extractComponents[3]= (float)((uint & 0xFF000000) >> 24) / 255.0; } /* extract8888rev() */ static void shove8888rev(const GLfloat shoveComponents[], int index,void *packedPixel) { /* 00000000,00000000,00000000,11111111 == 0x000000ff */ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ /* 11111111,00000000,00000000,00000000 == 0xff000000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLuint *)packedPixel)[index] = ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 255)+0.5) << 8) & 0x0000FF00; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 255)+0.5) << 16) & 0x00FF0000; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[3] * 255)+0.5) << 24) & 0xFF000000; } /* shove8888rev() */ static void extract1010102(int isSwap, const void *packedPixel,GLfloat extractComponents[]) { GLuint uint; if (isSwap) { uint= __GLU_SWAP_4_BYTES(packedPixel); } else { uint= *(const GLuint *)packedPixel; } /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ /* 00000000,00000000,00000000,00000011 == 0x00000003 */ /* 1023 = 2^10-1 */ extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0; extractComponents[1]= (float)((uint & 0x003ff000) >> 12) / 1023.0; extractComponents[2]= (float)((uint & 0x00000ffc) >> 2) / 1023.0; extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0; } /* extract1010102() */ static void shove1010102(const GLfloat shoveComponents[], int index,void *packedPixel) { /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ /* 00000000,00000000,00000000,00000011 == 0x00000003 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLuint *)packedPixel)[index] = ((GLuint)((shoveComponents[0] * 1023)+0.5) << 22) & 0xffc00000; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 1023)+0.5) << 12) & 0x003ff000; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 1023)+0.5) << 2) & 0x00000ffc; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003; } /* shove1010102() */ static void extract2101010rev(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { GLuint uint; if (isSwap) { uint= __GLU_SWAP_4_BYTES(packedPixel); } else { uint= *(const GLuint *)packedPixel; } /* 00000000,00000000,00000011,11111111 == 0x000003FF */ /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ /* 1023 = 2^10-1 */ extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0; extractComponents[1]= (float)((uint & 0x000FFC00) >> 10) / 1023.0; extractComponents[2]= (float)((uint & 0x3FF00000) >> 20) / 1023.0; extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0; /* 3 = 2^2-1 */ } /* extract2101010rev() */ static void shove2101010rev(const GLfloat shoveComponents[], int index,void *packedPixel) { /* 00000000,00000000,00000011,11111111 == 0x000003FF */ /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ ((GLuint *)packedPixel)[index] = ((GLuint)((shoveComponents[0] * 1023)+0.5) ) & 0x000003FF; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 1023)+0.5) << 10) & 0x000FFC00; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 1023)+0.5) << 20) & 0x3FF00000; ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000; } /* shove2101010rev() */ static void scaleInternalPackedPixel(int components, void (*extractPackedPixel) (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [], int, void *), GLint widthIn,GLint heightIn, const void *dataIn, GLint widthOut,GLint heightOut, void *dataOut, GLint pixelSizeInBytes, GLint rowSizeInBytes,GLint isSwap) { float convx; float convy; float percent; /* Max components in a format is 4, so... */ float totals[4]; float extractTotals[4], extractMoreTotals[4], shoveTotals[4]; float area; int i,j,k,xindex; const char *temp, *temp0; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; const char *left, *right; if (widthIn == widthOut*2 && heightIn == heightOut*2) { halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel, widthIn, heightIn, dataIn, dataOut, pixelSizeInBytes,rowSizeInBytes,isSwap); return; } convy = (float) heightIn/heightOut; convx = (float) widthIn/widthOut; convy_int = floor(convy); convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0; highy_int = convy_int; highy_float = convy_float; for (i = 0; i < heightOut; i++) { lowx_int = 0; lowx_float = 0; highx_int = convx_int; highx_float = convx_float; for (j = 0; j < widthOut; j++) { /* ** Ok, now apply box filter to box that goes from (lowx, lowy) ** to (highx, highy) on input data into this pixel on output ** data. */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; /* calculate the value for pixels in the 1st row */ xindex = lowx_int*pixelSizeInBytes; if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; percent = y_percent * (1-lowx_float); #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; } #endif left = temp; for(l = lowx_int+1; l < highx_int; l++) { temp += pixelSizeInBytes; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * y_percent; } else { totals[k] += *(const GLushort*)temp_index * y_percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * y_percent; } #endif } temp += pixelSizeInBytes; right = temp; percent = y_percent * highx_float; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; } #endif /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; } #endif for(l = lowx_int+1; l < highx_int; l++) { temp += pixelSizeInBytes; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * y_percent; } else { totals[k] += *(const GLushort*)temp_index * y_percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * y_percent; } #endif } temp += pixelSizeInBytes; percent = y_percent * highx_float; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; } #endif /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += rowSizeInBytes; right += rowSizeInBytes; #if 0 for (k = 0; k < components; k++, left += element_size, right += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + __GLU_SWAP_2_BYTES(right) * highx_float; } else { totals[k] += *(const GLushort*)left * (1-lowx_float) + *(const GLushort*)right * highx_float; } } #else (*extractPackedPixel)(isSwap,left,extractTotals); (*extractPackedPixel)(isSwap,right,extractMoreTotals); for (k = 0; k < components; k++) { totals[k]+= (extractTotals[k]*(1-lowx_float) + extractMoreTotals[k]*highx_float); } #endif } } else if (highy_int > lowy_int) { x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; } #endif for(m = lowy_int+1; m < highy_int; m++) { temp += rowSizeInBytes; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * x_percent; } else { totals[k] += *(const GLushort*)temp_index * x_percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * x_percent; } #endif } percent = x_percent * highy_float; temp += rowSizeInBytes; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; } #endif } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; } #endif for (l = lowx_int+1; l < highx_int; l++) { temp += pixelSizeInBytes; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * y_percent; } else { totals[k] += *(const GLushort*)temp_index * y_percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * y_percent; } #endif } temp += pixelSizeInBytes; percent = y_percent * highx_float; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; } #endif } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { totals[k] += *(const GLushort*)temp_index * percent; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; } #endif } /* this is for the pixels in the body */ temp0 = (const char *)dataIn + xindex + pixelSizeInBytes + (lowy_int+1)*rowSizeInBytes; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { #if 0 for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index); } else { totals[k] += *(const GLushort*)temp_index; } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k]; } #endif temp += pixelSizeInBytes; } temp0 += rowSizeInBytes; } outindex = (j + (i * widthOut)); /* * (components == 1) */ #if 0 for (k = 0; k < components; k++) { dataout[outindex + k] = totals[k]/area; /*printf("totals[%d] = %f\n", k, totals[k]);*/ } #else for (k = 0; k < components; k++) { shoveTotals[k]= totals[k]/area; } (*shovePackedPixel)(shoveTotals,outindex,(void *)dataOut); #endif lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if(highy_float > 1) { highy_float -= 1.0; highy_int++; } } assert(outindex == (widthOut*heightOut - 1)); } /* scaleInternalPackedPixel() */ /* rowSizeInBytes is at least the width (in bytes) due to padding on * inputs; not always equal. Output NEVER has row padding. */ static void halveImagePackedPixel(int components, void (*extractPackedPixel) (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [],int, void *), GLint width, GLint height, const void *dataIn, void *dataOut, GLint pixelSizeInBytes, GLint rowSizeInBytes, GLint isSwap) { /* handle case where there is only 1 column/row */ if (width == 1 || height == 1) { assert(!(width == 1 && height == 1)); /* can't be 1x1 */ halve1DimagePackedPixel(components,extractPackedPixel,shovePackedPixel, width,height,dataIn,dataOut,pixelSizeInBytes, rowSizeInBytes,isSwap); return; } { int ii, jj; int halfWidth= width / 2; int halfHeight= height / 2; const char *src= (const char *) dataIn; int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); int outIndex= 0; for (ii= 0; ii< halfHeight; ii++) { for (jj= 0; jj< halfWidth; jj++) { #define BOX4 4 float totals[4]; /* 4 is maximum components */ float extractTotals[BOX4][4]; /* 4 is maximum components */ int cc; (*extractPackedPixel)(isSwap,src, &extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), &extractTotals[1][0]); (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), &extractTotals[2][0]); (*extractPackedPixel)(isSwap, (src+rowSizeInBytes+pixelSizeInBytes), &extractTotals[3][0]); for (cc = 0; cc < components; cc++) { int kk; /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (float)BOX4; } (*shovePackedPixel)(totals,outIndex,dataOut); outIndex++; /* skip over to next square of 4 */ src+= pixelSizeInBytes + pixelSizeInBytes; } /* skip past pad bytes, if any, to get to next row */ src+= padBytes; /* src is at beginning of a row here, but it's the second row of * the square block of 4 pixels that we just worked on so we * need to go one more row. * i.e., * OO... * here -->OO... * but want -->OO... * OO... * ... */ src+= rowSizeInBytes; } /* both pointers must reach one byte after the end */ assert(src == &((const char *)dataIn)[rowSizeInBytes*height]); assert(outIndex == halfWidth * halfHeight); } } /* halveImagePackedPixel() */ static void halve1DimagePackedPixel(int components, void (*extractPackedPixel) (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [],int, void *), GLint width, GLint height, const void *dataIn, void *dataOut, GLint pixelSizeInBytes, GLint rowSizeInBytes, GLint isSwap) { int halfWidth= width / 2; int halfHeight= height / 2; const char *src= (const char *) dataIn; int jj; assert(width == 1 || height == 1); /* must be 1D */ assert(width != height); /* can't be square */ if (height == 1) { /* 1 row */ int outIndex= 0; assert(width != 1); /* widthxheight can't be 1x1 */ halfHeight= 1; /* one horizontal row with possible pad bytes */ for (jj= 0; jj< halfWidth; jj++) { #define BOX2 2 float totals[4]; /* 4 is maximum components */ float extractTotals[BOX2][4]; /* 4 is maximum components */ int cc; /* average two at a time, instead of four */ (*extractPackedPixel)(isSwap,src, &extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), &extractTotals[1][0]); for (cc = 0; cc < components; cc++) { int kk; /* grab 2 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; * totals[RED]/= 2.0; */ for (kk = 0; kk < BOX2; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (float)BOX2; } (*shovePackedPixel)(totals,outIndex,dataOut); outIndex++; /* skip over to next group of 2 */ src+= pixelSizeInBytes + pixelSizeInBytes; } { int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); src+= padBytes; /* for assertion only */ } assert(src == &((const char *)dataIn)[rowSizeInBytes]); assert(outIndex == halfWidth * halfHeight); } else if (width == 1) { /* 1 column */ int outIndex= 0; assert(height != 1); /* widthxheight can't be 1x1 */ halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ for (jj= 0; jj< halfHeight; jj++) { #define BOX2 2 float totals[4]; /* 4 is maximum components */ float extractTotals[BOX2][4]; /* 4 is maximum components */ int cc; /* average two at a time, instead of four */ (*extractPackedPixel)(isSwap,src, &extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), &extractTotals[1][0]); for (cc = 0; cc < components; cc++) { int kk; /* grab 2 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; * totals[RED]/= 2.0; */ for (kk = 0; kk < BOX2; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (float)BOX2; } (*shovePackedPixel)(totals,outIndex,dataOut); outIndex++; src+= rowSizeInBytes + rowSizeInBytes; /* go to row after next */ } assert(src == &((const char *)dataIn)[rowSizeInBytes*height]); assert(outIndex == halfWidth * halfHeight); } } /* halve1DimagePackedPixel() */ /*===========================================================================*/ #if 0 #ifdef RESOLVE_3D_TEXTURE_SUPPORT /* * This section ensures that GLU 1.3 will load and run on * a GL 1.1 implementation. It dynamically resolves the * call to glTexImage3D() which might not be available. * Or is it might be supported as an extension. * Contributed by Gerk Huisma . */ typedef void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); static TexImage3Dproc pTexImage3D = 0; #ifndef _WIN32 # include # include #else WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); #endif static void gluTexImage3D( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) { if (!pTexImage3D) { #ifdef _WIN32 pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D"); if (!pTexImage3D) pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT"); #else void *libHandle = dlopen("libgl.so", RTLD_LAZY); pTexImage3D = TexImage3Dproc) dlsym(libHandle, "glTexImage3D" ); if (!pTexImage3D) pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT"); dlclose(libHandle); #endif } /* Now call glTexImage3D */ if (pTexImage3D) pTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels); } #else /* Only bind to a GL 1.2 implementation: */ #define gluTexImage3D glTexImage3D #endif static GLint imageSize3D(GLint width, GLint height, GLint depth, GLenum format, GLenum type) { int components= elements_per_group(format,type); int bytes_per_row= bytes_per_element(type) * width; assert(width > 0 && height > 0 && depth > 0); assert(type != GL_BITMAP); return bytes_per_row * height * depth * components; } /* imageSize3D() */ static void fillImage3D(const PixelStorageModes *psm, GLint width, GLint height, GLint depth, GLenum format, GLenum type, GLboolean indexFormat, const void *userImage, GLushort *newImage) { int myswapBytes; int components; int groupsPerLine; int elementSize; int groupSize; int rowSize; int padding; int elementsPerLine; int rowsPerImage; int imageSize; const GLubyte *start, *rowStart, *iter; GLushort *iter2; int ww, hh, dd, k; myswapBytes= psm->unpack_swap_bytes; components= elements_per_group(format,type); if (psm->unpack_row_length > 0) { groupsPerLine= psm->unpack_row_length; } else { groupsPerLine= width; } elementSize= bytes_per_element(type); groupSize= elementSize * components; if (elementSize == 1) myswapBytes= 0; /* 3dstuff begin */ if (psm->unpack_image_height > 0) { rowsPerImage= psm->unpack_image_height; } else { rowsPerImage= height; } /* 3dstuff end */ rowSize= groupsPerLine * groupSize; padding= rowSize % psm->unpack_alignment; if (padding) { rowSize+= psm->unpack_alignment - padding; } imageSize= rowsPerImage * rowSize; /* 3dstuff */ start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize + psm->unpack_skip_pixels * groupSize + /*3dstuff*/ psm->unpack_skip_images * imageSize; elementsPerLine = width * components; iter2= newImage; for (dd= 0; dd < depth; dd++) { rowStart= start; for (hh= 0; hh < height; hh++) { iter= rowStart; for (ww= 0; ww < elementsPerLine; ww++) { Type_Widget widget; float extractComponents[4]; switch(type) { case GL_UNSIGNED_BYTE: if (indexFormat) { *iter2++ = *iter; } else { *iter2++ = (*iter) * 257; } break; case GL_BYTE: if (indexFormat) { *iter2++ = *((const GLbyte *) iter); } else { /* rough approx */ *iter2++ = (*((const GLbyte *) iter)) * 516; } break; case GL_UNSIGNED_BYTE_3_3_2: extract332(0,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_BYTE_2_3_3_REV: extract233rev(0,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_5_6_5: extract565(myswapBytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_5_6_5_REV: extract565rev(myswapBytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_4_4_4_4: extract4444(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: extract4444rev(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_5_5_5_1: extract5551(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: extract1555rev(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_SHORT: case GL_SHORT: if (myswapBytes) { widget.ub[0] = iter[1]; widget.ub[1] = iter[0]; } else { widget.ub[0] = iter[0]; widget.ub[1] = iter[1]; } if (type == GL_SHORT) { if (indexFormat) { *iter2++ = widget.s[0]; } else { /* rough approx */ *iter2++ = widget.s[0]*2; } } else { *iter2++ = widget.us[0]; } break; case GL_UNSIGNED_INT_8_8_8_8: extract8888(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_INT_8_8_8_8_REV: extract8888rev(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_INT_10_10_10_2: extract1010102(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_UNSIGNED_INT_2_10_10_10_REV: extract2101010rev(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: if (myswapBytes) { widget.ub[0] = iter[3]; widget.ub[1] = iter[2]; widget.ub[2] = iter[1]; widget.ub[3] = iter[0]; } else { widget.ub[0] = iter[0]; widget.ub[1] = iter[1]; widget.ub[2] = iter[2]; widget.ub[3] = iter[3]; } if (type == GL_FLOAT) { if (indexFormat) { *iter2++ = widget.f; } else { *iter2++ = 65535 * widget.f; } } else if (type == GL_UNSIGNED_INT) { if (indexFormat) { *iter2++ = widget.ui; } else { *iter2++ = widget.ui >> 16; } } else { if (indexFormat) { *iter2++ = widget.i; } else { *iter2++ = widget.i >> 15; } } break; default: assert(0); } iter+= elementSize; } /* for ww */ rowStart+= rowSize; iter= rowStart; /* for assertion purposes */ } /* for hh */ start+= imageSize; } /* for dd */ /* iterators should be one byte past end */ if (!isTypePackedPixel(type)) { assert(iter2 == &newImage[width*height*depth*components]); } else { assert(iter2 == &newImage[width*height*depth* elements_per_group(format,0)]); } assert( iter == &((const GLubyte *)userImage)[rowSize*height*depth + psm->unpack_skip_rows * rowSize + psm->unpack_skip_pixels * groupSize + /*3dstuff*/ psm->unpack_skip_images * imageSize] ); } /* fillImage3D () */ static void scaleInternal3D(GLint components, GLint widthIn, GLint heightIn, GLint depthIn, const GLushort *dataIn, GLint widthOut, GLint heightOut, GLint depthOut, GLushort *dataOut) { float x, lowx, highx, convx, halfconvx; float y, lowy, highy, convy, halfconvy; float z, lowz, highz, convz, halfconvz; float xpercent,ypercent,zpercent; float percent; /* Max components in a format is 4, so... */ float totals[4]; float volume; int i,j,d,k,zint,yint,xint,xindex,yindex,zindex; int temp; convz = (float) depthIn/depthOut; convy = (float) heightIn/heightOut; convx = (float) widthIn/widthOut; halfconvx = convx/2; halfconvy = convy/2; halfconvz = convz/2; for (d = 0; d < depthOut; d++) { z = convz * (d+0.5); if (depthIn > depthOut) { highz = z + halfconvz; lowz = z - halfconvz; } else { highz = z + 0.5; lowz = z - 0.5; } for (i = 0; i < heightOut; i++) { y = convy * (i+0.5); if (heightIn > heightOut) { highy = y + halfconvy; lowy = y - halfconvy; } else { highy = y + 0.5; lowy = y - 0.5; } for (j = 0; j < widthOut; j++) { x = convx * (j+0.5); if (widthIn > widthOut) { highx = x + halfconvx; lowx = x - halfconvx; } else { highx = x + 0.5; lowx = x - 0.5; } /* ** Ok, now apply box filter to box that goes from (lowx, lowy, ** lowz) to (highx, highy, highz) on input data into this pixel ** on output data. */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; volume = 0.0; z = lowz; zint = floor(z); while (z < highz) { zindex = (zint + depthIn) % depthIn; if (highz < zint+1) { zpercent = highz - z; } else { zpercent = zint+1 - z; } y = lowy; yint = floor(y); while (y < highy) { yindex = (yint + heightIn) % heightIn; if (highy < yint+1) { ypercent = highy - y; } else { ypercent = yint+1 - y; } x = lowx; xint = floor(x); while (x < highx) { xindex = (xint + widthIn) % widthIn; if (highx < xint+1) { xpercent = highx - x; } else { xpercent = xint+1 - x; } percent = xpercent * ypercent * zpercent; volume += percent; temp = (xindex + (yindex*widthIn) + (zindex*widthIn*heightIn)) * components; for (k = 0; k < components; k++) { assert(0 <= (temp+k) && (temp+k) < (widthIn*heightIn*depthIn*components)); totals[k] += dataIn[temp + k] * percent; } xint++; x = xint; } /* while x */ yint++; y = yint; } /* while y */ zint++; z = zint; } /* while z */ temp = (j + (i * widthOut) + (d*widthOut*heightOut)) * components; for (k = 0; k < components; k++) { /* totals[] should be rounded in the case of enlarging an * RGB ramp when the type is 332 or 4444 */ assert(0 <= (temp+k) && (temp+k) < (widthOut*heightOut*depthOut*components)); dataOut[temp + k] = (totals[k]+0.5)/volume; } } /* for j */ } /* for i */ } /* for d */ } /* scaleInternal3D() */ static void emptyImage3D(const PixelStorageModes *psm, GLint width, GLint height, GLint depth, GLenum format, GLenum type, GLboolean indexFormat, const GLushort *oldImage, void *userImage) { int myswapBytes; int components; int groupsPerLine; int elementSize; int groupSize; int rowSize; int padding; GLubyte *start, *rowStart, *iter; int elementsPerLine; const GLushort *iter2; int ii, jj, dd, k; int rowsPerImage; int imageSize; myswapBytes= psm->pack_swap_bytes; components = elements_per_group(format,type); if (psm->pack_row_length > 0) { groupsPerLine = psm->pack_row_length; } else { groupsPerLine = width; } elementSize= bytes_per_element(type); groupSize= elementSize * components; if (elementSize == 1) myswapBytes= 0; /* 3dstuff begin */ if (psm->pack_image_height > 0) { rowsPerImage= psm->pack_image_height; } else { rowsPerImage= height; } /* 3dstuff end */ rowSize = groupsPerLine * groupSize; padding = rowSize % psm->pack_alignment; if (padding) { rowSize+= psm->pack_alignment - padding; } imageSize= rowsPerImage * rowSize; /* 3dstuff */ start = (GLubyte *)userImage + psm->pack_skip_rows * rowSize + psm->pack_skip_pixels * groupSize + /*3dstuff*/ psm->pack_skip_images * imageSize; elementsPerLine= width * components; iter2 = oldImage; for (dd= 0; dd < depth; dd++) { rowStart= start; for (ii= 0; ii< height; ii++) { iter = rowStart; for (jj = 0; jj < elementsPerLine; jj++) { Type_Widget widget; float shoveComponents[4]; switch(type){ case GL_UNSIGNED_BYTE: if (indexFormat) { *iter = *iter2++; } else { *iter = *iter2++ >> 8; } break; case GL_BYTE: if (indexFormat) { *((GLbyte *) iter) = *iter2++; } else { *((GLbyte *) iter) = *iter2++ >> 9; } break; case GL_UNSIGNED_BYTE_3_3_2: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove332(shoveComponents,0,(void *)iter); break; case GL_UNSIGNED_BYTE_2_3_3_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove233rev(shoveComponents,0,(void *)iter); break; case GL_UNSIGNED_SHORT_5_6_5: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove565(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT_5_6_5_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove565rev(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT_4_4_4_4: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove4444(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove4444rev(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT_5_5_5_1: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove5551(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove1555rev(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { *(GLushort *)iter = widget.us[0]; } break; case GL_UNSIGNED_SHORT: case GL_SHORT: if (type == GL_SHORT) { if (indexFormat) { widget.s[0] = *iter2++; } else { widget.s[0] = *iter2++ >> 1; } } else { widget.us[0] = *iter2++; } if (myswapBytes) { iter[0] = widget.ub[1]; iter[1] = widget.ub[0]; } else { iter[0] = widget.ub[0]; iter[1] = widget.ub[1]; } break; case GL_UNSIGNED_INT_8_8_8_8: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove8888(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; iter[2] = widget.ub[1]; iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { *(GLuint *)iter= widget.ui; } break; case GL_UNSIGNED_INT_8_8_8_8_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove8888rev(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; iter[2] = widget.ub[1]; iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { *(GLuint *)iter= widget.ui; } break; case GL_UNSIGNED_INT_10_10_10_2: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove1010102(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; iter[2] = widget.ub[1]; iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { *(GLuint *)iter= widget.ui; } break; case GL_UNSIGNED_INT_2_10_10_10_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; } shove2101010rev(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; iter[2] = widget.ub[1]; iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { *(GLuint *)iter= widget.ui; } break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: if (type == GL_FLOAT) { if (indexFormat) { widget.f = *iter2++; } else { widget.f = *iter2++ / (float) 65535.0; } } else if (type == GL_UNSIGNED_INT) { if (indexFormat) { widget.ui = *iter2++; } else { widget.ui = (unsigned int) *iter2++ * 65537; } } else { if (indexFormat) { widget.i = *iter2++; } else { widget.i = ((unsigned int) *iter2++ * 65537)/2; } } if (myswapBytes) { iter[3] = widget.ub[0]; iter[2] = widget.ub[1]; iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { iter[0] = widget.ub[0]; iter[1] = widget.ub[1]; iter[2] = widget.ub[2]; iter[3] = widget.ub[3]; } break; default: assert(0); } iter+= elementSize; } /* for jj */ rowStart+= rowSize; } /* for ii */ start+= imageSize; } /* for dd */ /* iterators should be one byte past end */ if (!isTypePackedPixel(type)) { assert(iter2 == &oldImage[width*height*depth*components]); } else { assert(iter2 == &oldImage[width*height*depth* elements_per_group(format,0)]); } assert( iter == &((GLubyte *)userImage)[rowSize*height*depth + psm->unpack_skip_rows * rowSize + psm->unpack_skip_pixels * groupSize + /*3dstuff*/ psm->unpack_skip_images * imageSize] ); } /* emptyImage3D() */ static int gluScaleImage3D(GLenum format, GLint widthIn, GLint heightIn, GLint depthIn, GLenum typeIn, const void *dataIn, GLint widthOut, GLint heightOut, GLint depthOut, GLenum typeOut, void *dataOut) { int components; GLushort *beforeImage, *afterImage; PixelStorageModes psm; if (widthIn == 0 || heightIn == 0 || depthIn == 0 || widthOut == 0 || heightOut == 0 || depthOut == 0) { return 0; } if (widthIn < 0 || heightIn < 0 || depthIn < 0 || widthOut < 0 || heightOut < 0 || depthOut < 0) { return GLU_INVALID_VALUE; } if (!legalFormat(format) || !legalType(typeIn) || !legalType(typeOut) || typeIn == GL_BITMAP || typeOut == GL_BITMAP) { return GLU_INVALID_ENUM; } if (!isLegalFormatForPackedPixelType(format, typeIn)) { return GLU_INVALID_OPERATION; } if (!isLegalFormatForPackedPixelType(format, typeOut)) { return GLU_INVALID_OPERATION; } beforeImage = malloc(imageSize3D(widthIn, heightIn, depthIn, format, GL_UNSIGNED_SHORT)); afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format, GL_UNSIGNED_SHORT)); if (beforeImage == NULL || afterImage == NULL) { return GLU_OUT_OF_MEMORY; } retrieveStoreModes3D(&psm); fillImage3D(&psm,widthIn,heightIn,depthIn,format,typeIn, is_index(format), dataIn, beforeImage); components = elements_per_group(format,0); scaleInternal3D(components,widthIn,heightIn,depthIn,beforeImage, widthOut,heightOut,depthOut,afterImage); emptyImage3D(&psm,widthOut,heightOut,depthOut,format,typeOut, is_index(format),afterImage, dataOut); free((void *) beforeImage); free((void *) afterImage); return 0; } /* gluScaleImage3D() */ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, GLint internalFormat, GLenum format, GLenum type, GLint *newWidth, GLint *newHeight, GLint *newDepth) { GLint widthPowerOf2= nearestPower(width); GLint heightPowerOf2= nearestPower(height); GLint depthPowerOf2= nearestPower(depth); GLint proxyWidth; do { /* compute level 1 width & height & depth, clamping each at 1 */ GLint widthAtLevelOne= (widthPowerOf2 > 1) ? widthPowerOf2 >> 1 : widthPowerOf2; GLint heightAtLevelOne= (heightPowerOf2 > 1) ? heightPowerOf2 >> 1 : heightPowerOf2; GLint depthAtLevelOne= (depthPowerOf2 > 1) ? depthPowerOf2 >> 1 : depthPowerOf2; GLenum proxyTarget = GL_PROXY_TEXTURE_3D; assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0); assert(depthAtLevelOne > 0); /* does width x height x depth at level 1 & all their mipmaps fit? */ assert(target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D); gluTexImage3D(proxyTarget, 1, /* must be non-zero */ internalFormat, widthAtLevelOne,heightAtLevelOne,depthAtLevelOne, 0,format,type,NULL); glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth); /* does it fit??? */ if (proxyWidth == 0) { /* nope, so try again with these sizes */ if (widthPowerOf2 == 1 && heightPowerOf2 == 1 && depthPowerOf2 == 1) { *newWidth= *newHeight= *newDepth= 1; /* must fit 1x1x1 texture */ return; } widthPowerOf2= widthAtLevelOne; heightPowerOf2= heightAtLevelOne; depthPowerOf2= depthAtLevelOne; } /* else it does fit */ } while (proxyWidth == 0); /* loop must terminate! */ /* return the width & height at level 0 that fits */ *newWidth= widthPowerOf2; *newHeight= heightPowerOf2; *newDepth= depthPowerOf2; /*printf("Proxy Textures\n");*/ } /* closestFit3D() */ static void halveImagePackedPixelSlice(int components, void (*extractPackedPixel) (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [],int, void *), GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, GLint pixelSizeInBytes, GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { int ii, jj; int halfWidth= width / 2; int halfHeight= height / 2; int halfDepth= depth / 2; const char *src= (const char *)dataIn; int outIndex= 0; assert((width == 1 || height == 1) && depth >= 2); if (width == height) { /* a 1-pixel column viewed from top */ assert(width == 1 && height == 1); assert(depth >= 2); for (ii= 0; ii< halfDepth; ii++) { float totals[4]; float extractTotals[BOX2][4]; int cc; (*extractPackedPixel)(isSwap,src,&extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), &extractTotals[1][0]); for (cc = 0; cc < components; cc++) { int kk; /* average 2 pixels since only a column */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; * totals[RED]/= 2.0; */ for (kk = 0; kk < BOX2; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (float)BOX2; } /* for cc */ (*shovePackedPixel)(totals,outIndex,dataOut); outIndex++; /* skip over to next group of 2 */ src+= imageSizeInBytes + imageSizeInBytes; } /* for ii */ } else if (height == 1) { /* horizontal slice viewed from top */ assert(width != 1); for (ii= 0; ii< halfDepth; ii++) { for (jj= 0; jj< halfWidth; jj++) { float totals[4]; float extractTotals[BOX4][4]; int cc; (*extractPackedPixel)(isSwap,src, &extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), &extractTotals[1][0]); (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), &extractTotals[2][0]); (*extractPackedPixel)(isSwap, (src+imageSizeInBytes+pixelSizeInBytes), &extractTotals[3][0]); for (cc = 0; cc < components; cc++) { int kk; /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (float)BOX4; } (*shovePackedPixel)(totals,outIndex,dataOut); outIndex++; /* skip over to next horizontal square of 4 */ src+= imageSizeInBytes + imageSizeInBytes; } } /* assert() */ } else if (width == 1) { /* vertical slice viewed from top */ assert(height != 1); for (ii= 0; ii< halfDepth; ii++) { for (jj= 0; jj< halfHeight; jj++) { float totals[4]; float extractTotals[BOX4][4]; int cc; (*extractPackedPixel)(isSwap,src, &extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), &extractTotals[1][0]); (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), &extractTotals[2][0]); (*extractPackedPixel)(isSwap, (src+imageSizeInBytes+rowSizeInBytes), &extractTotals[3][0]); for (cc = 0; cc < components; cc++) { int kk; /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (float)BOX4; } (*shovePackedPixel)(totals,outIndex,dataOut); outIndex++; /* skip over to next vertical square of 4 */ src+= imageSizeInBytes + imageSizeInBytes; } } /* assert() */ } } /* halveImagePackedPixelSlice() */ static void halveImagePackedPixel3D(int components, void (*extractPackedPixel) (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [],int, void *), GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, GLint pixelSizeInBytes, GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { if (depth == 1) { assert(1 <= width && 1 <= height); halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel, width,height,dataIn,dataOut,pixelSizeInBytes, rowSizeInBytes,isSwap); return; } /* a horizontal or vertical slice viewed from top */ else if (width == 1 || height == 1) { assert(1 <= depth); halveImagePackedPixelSlice(components, extractPackedPixel,shovePackedPixel, width, height, depth, dataIn, dataOut, pixelSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap); return; } { int ii, jj, dd; int halfWidth= width / 2; int halfHeight= height / 2; int halfDepth= depth / 2; const char *src= (const char *) dataIn; int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); int outIndex= 0; for (dd= 0; dd < halfDepth; dd++) { for (ii= 0; ii< halfHeight; ii++) { for (jj= 0; jj< halfWidth; jj++) { #define BOX8 8 float totals[4]; /* 4 is maximum components */ float extractTotals[BOX8][4]; /* 4 is maximum components */ int cc; (*extractPackedPixel)(isSwap,src, &extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), &extractTotals[1][0]); (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), &extractTotals[2][0]); (*extractPackedPixel)(isSwap, (src+rowSizeInBytes+pixelSizeInBytes), &extractTotals[3][0]); (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), &extractTotals[4][0]); (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes+imageSizeInBytes), &extractTotals[5][0]); (*extractPackedPixel)(isSwap,(src+rowSizeInBytes+imageSizeInBytes), &extractTotals[6][0]); (*extractPackedPixel)(isSwap, (src+rowSizeInBytes+pixelSizeInBytes+imageSizeInBytes), &extractTotals[7][0]); for (cc = 0; cc < components; cc++) { int kk; /* grab 8 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ * extractTotals[2][RED]+extractTotals[3][RED]+ * extractTotals[4][RED]+extractTotals[5][RED]+ * extractTotals[6][RED]+extractTotals[7][RED]; * totals[RED]/= 8.0; */ for (kk = 0; kk < BOX8; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (float)BOX8; } (*shovePackedPixel)(totals,outIndex,dataOut); outIndex++; /* skip over to next square of 4 */ src+= pixelSizeInBytes + pixelSizeInBytes; } /* skip past pad bytes, if any, to get to next row */ src+= padBytes; /* src is at beginning of a row here, but it's the second row of * the square block of 4 pixels that we just worked on so we * need to go one more row. * i.e., * OO... * here -->OO... * but want -->OO... * OO... * ... */ src+= rowSizeInBytes; } src+= imageSizeInBytes; } /* for dd */ /* both pointers must reach one byte after the end */ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); assert(outIndex == halfWidth * halfHeight * halfDepth); } /* for dd */ } /* halveImagePackedPixel3D() */ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei widthPowerOf2, GLsizei heightPowerOf2, GLsizei depthPowerOf2, GLenum format, GLenum type, GLint userLevel, GLint baseLevel,GLint maxLevel, const void *data) { GLint newWidth, newHeight, newDepth; GLint level, levels; const void *usersImage; void *srcImage, *dstImage; __GLU_INIT_SWAP_IMAGE; GLint memReq; GLint cmpts; GLint myswapBytes, groupsPerLine, elementSize, groupSize; GLint rowsPerImage, imageSize; GLint rowSize, padding; PixelStorageModes psm; assert(checkMipmapArgs(internalFormat,format,type) == 0); assert(width >= 1 && height >= 1 && depth >= 1); assert(type != GL_BITMAP); srcImage = dstImage = NULL; newWidth= widthPowerOf2; newHeight= heightPowerOf2; newDepth= depthPowerOf2; levels = computeLog(newWidth); level = computeLog(newHeight); if (level > levels) levels=level; level = computeLog(newDepth); if (level > levels) levels=level; levels+= userLevel; retrieveStoreModes3D(&psm); myswapBytes = psm.unpack_swap_bytes; cmpts = elements_per_group(format,type); if (psm.unpack_row_length > 0) { groupsPerLine = psm.unpack_row_length; } else { groupsPerLine = width; } elementSize = bytes_per_element(type); groupSize = elementSize * cmpts; if (elementSize == 1) myswapBytes = 0; /* 3dstuff begin */ if (psm.unpack_image_height > 0) { rowsPerImage= psm.unpack_image_height; } else { rowsPerImage= height; } /* 3dstuff end */ rowSize = groupsPerLine * groupSize; padding = (rowSize % psm.unpack_alignment); if (padding) { rowSize += psm.unpack_alignment - padding; } imageSize= rowsPerImage * rowSize; /* 3dstuff */ usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize + psm.unpack_skip_pixels * groupSize + /* 3dstuff */ psm.unpack_skip_images * imageSize; glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0); glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0); level = userLevel; if (width == newWidth && height == newHeight && depth == newDepth) { /* Use usersImage for level userLevel */ if (baseLevel <= level && level <= maxLevel) { gluTexImage3D(target, level, internalFormat, width, height, depth, 0, format, type, usersImage); } if(levels == 0) { /* we're done. clean up and return */ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); return 0; } { int nextWidth= newWidth/2; int nextHeight= newHeight/2; int nextDepth= newDepth/2; /* clamp to 1 */ if (nextWidth < 1) nextWidth= 1; if (nextHeight < 1) nextHeight= 1; if (nextDepth < 1) nextDepth= 1; memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); } switch(type) { case GL_UNSIGNED_BYTE: dstImage = (GLubyte *)malloc(memReq); break; case GL_BYTE: dstImage = (GLbyte *)malloc(memReq); break; case GL_UNSIGNED_SHORT: dstImage = (GLushort *)malloc(memReq); break; case GL_SHORT: dstImage = (GLshort *)malloc(memReq); break; case GL_UNSIGNED_INT: dstImage = (GLuint *)malloc(memReq); break; case GL_INT: dstImage = (GLint *)malloc(memReq); break; case GL_FLOAT: dstImage = (GLfloat *)malloc(memReq); break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memReq); break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memReq); break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memReq); break; default: return GLU_INVALID_ENUM; /* assertion */ } if (dstImage == NULL) { glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); return GLU_OUT_OF_MEMORY; } else switch(type) { case GL_UNSIGNED_BYTE: if (depth > 1) { halveImage3D(cmpts,extractUbyte,shoveUbyte, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_ubyte(cmpts,width,height,usersImage,dstImage, elementSize,rowSize,groupSize); } break; case GL_BYTE: if (depth > 1) { halveImage3D(cmpts,extractSbyte,shoveSbyte, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_byte(cmpts,width,height,usersImage,dstImage, elementSize,rowSize,groupSize); } break; case GL_UNSIGNED_SHORT: if (depth > 1) { halveImage3D(cmpts,extractUshort,shoveUshort, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_ushort(cmpts,width,height,usersImage,dstImage, elementSize,rowSize,groupSize,myswapBytes); } break; case GL_SHORT: if (depth > 1) { halveImage3D(cmpts,extractSshort,shoveSshort, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_short(cmpts,width,height,usersImage,dstImage, elementSize,rowSize,groupSize,myswapBytes); } break; case GL_UNSIGNED_INT: if (depth > 1) { halveImage3D(cmpts,extractUint,shoveUint, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_uint(cmpts,width,height,usersImage,dstImage, elementSize,rowSize,groupSize,myswapBytes); } break; case GL_INT: if (depth > 1) { halveImage3D(cmpts,extractSint,shoveSint, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_int(cmpts,width,height,usersImage,dstImage, elementSize,rowSize,groupSize,myswapBytes); } break; case GL_FLOAT: if (depth > 1 ) { halveImage3D(cmpts,extractFloat,shoveFloat, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_float(cmpts,width,height,usersImage,dstImage, elementSize,rowSize,groupSize,myswapBytes); } break; case GL_UNSIGNED_BYTE_3_3_2: assert(format == GL_RGB); halveImagePackedPixel3D(3,extract332,shove332, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_BYTE_2_3_3_REV: assert(format == GL_RGB); halveImagePackedPixel3D(3,extract233rev,shove233rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_5_6_5: halveImagePackedPixel3D(3,extract565,shove565, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_5_6_5_REV: halveImagePackedPixel3D(3,extract565rev,shove565rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_4_4_4_4: halveImagePackedPixel3D(4,extract4444,shove4444, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: halveImagePackedPixel3D(4,extract4444rev,shove4444rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_5_5_5_1: halveImagePackedPixel3D(4,extract5551,shove5551, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: halveImagePackedPixel3D(4,extract1555rev,shove1555rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_INT_8_8_8_8: halveImagePackedPixel3D(4,extract8888,shove8888, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_INT_8_8_8_8_REV: halveImagePackedPixel3D(4,extract8888rev,shove8888rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_INT_10_10_10_2: halveImagePackedPixel3D(4,extract1010102,shove1010102, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; case GL_UNSIGNED_INT_2_10_10_10_REV: halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); break; default: assert(0); break; } newWidth = width/2; newHeight = height/2; newDepth = depth/2; /* clamp to 1 */ if (newWidth < 1) newWidth= 1; if (newHeight < 1) newHeight= 1; if (newDepth < 1) newDepth= 1; myswapBytes = 0; rowSize = newWidth * groupSize; imageSize= rowSize * newHeight; /* 3dstuff */ memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); /* Swap srcImage and dstImage */ __GLU_SWAP_IMAGE(srcImage,dstImage); switch(type) { case GL_UNSIGNED_BYTE: dstImage = (GLubyte *)malloc(memReq); break; case GL_BYTE: dstImage = (GLbyte *)malloc(memReq); break; case GL_UNSIGNED_SHORT: dstImage = (GLushort *)malloc(memReq); break; case GL_SHORT: dstImage = (GLshort *)malloc(memReq); break; case GL_UNSIGNED_INT: dstImage = (GLuint *)malloc(memReq); break; case GL_INT: dstImage = (GLint *)malloc(memReq); break; case GL_FLOAT: dstImage = (GLfloat *)malloc(memReq); break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memReq); break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memReq); break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memReq); break; default: return GLU_INVALID_ENUM; /* assertion */ } if (dstImage == NULL) { glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); return GLU_OUT_OF_MEMORY; } /* level userLevel+1 is in srcImage; level userLevel already saved */ level = userLevel+1; } else {/* user's image is *not* nice power-of-2 sized square */ memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); switch(type) { case GL_UNSIGNED_BYTE: dstImage = (GLubyte *)malloc(memReq); break; case GL_BYTE: dstImage = (GLbyte *)malloc(memReq); break; case GL_UNSIGNED_SHORT: dstImage = (GLushort *)malloc(memReq); break; case GL_SHORT: dstImage = (GLshort *)malloc(memReq); break; case GL_UNSIGNED_INT: dstImage = (GLuint *)malloc(memReq); break; case GL_INT: dstImage = (GLint *)malloc(memReq); break; case GL_FLOAT: dstImage = (GLfloat *)malloc(memReq); break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memReq); break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memReq); break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memReq); break; default: return GLU_INVALID_ENUM; /* assertion */ } if (dstImage == NULL) { glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); return GLU_OUT_OF_MEMORY; } /*printf("Build3DMipmaps(): ScaleImage3D %d %d %d->%d %d %d\n", width,height,depth,newWidth,newHeight,newDepth);*/ gluScaleImage3D(format, width, height, depth, type, usersImage, newWidth, newHeight, newDepth, type, dstImage); myswapBytes = 0; rowSize = newWidth * groupSize; imageSize = rowSize * newHeight; /* 3dstuff */ /* Swap dstImage and srcImage */ __GLU_SWAP_IMAGE(srcImage,dstImage); if(levels != 0) { /* use as little memory as possible */ { int nextWidth= newWidth/2; int nextHeight= newHeight/2; int nextDepth= newDepth/2; if (nextWidth < 1) nextWidth= 1; if (nextHeight < 1) nextHeight= 1; if (nextDepth < 1) nextDepth= 1; memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); } switch(type) { case GL_UNSIGNED_BYTE: dstImage = (GLubyte *)malloc(memReq); break; case GL_BYTE: dstImage = (GLbyte *)malloc(memReq); break; case GL_UNSIGNED_SHORT: dstImage = (GLushort *)malloc(memReq); break; case GL_SHORT: dstImage = (GLshort *)malloc(memReq); break; case GL_UNSIGNED_INT: dstImage = (GLuint *)malloc(memReq); break; case GL_INT: dstImage = (GLint *)malloc(memReq); break; case GL_FLOAT: dstImage = (GLfloat *)malloc(memReq); break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memReq); break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memReq); break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memReq); break; default: return GLU_INVALID_ENUM; /* assertion */ } if (dstImage == NULL) { glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); return GLU_OUT_OF_MEMORY; } } /* level userLevel is in srcImage; nothing saved yet */ level = userLevel; } glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); if (baseLevel <= level && level <= maxLevel) { gluTexImage3D(target, level, internalFormat, newWidth, newHeight, newDepth, 0,format, type, (void *)srcImage); } level++; /* update current level for the loop */ for (; level <= levels; level++) { switch(type) { case GL_UNSIGNED_BYTE: if (newDepth > 1) { halveImage3D(cmpts,extractUbyte,shoveUbyte, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_ubyte(cmpts,newWidth,newHeight,srcImage,dstImage, elementSize,rowSize,groupSize); } break; case GL_BYTE: if (newDepth > 1) { halveImage3D(cmpts,extractSbyte,shoveSbyte, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_byte(cmpts,newWidth,newHeight,srcImage,dstImage, elementSize,rowSize,groupSize); } break; case GL_UNSIGNED_SHORT: if (newDepth > 1) { halveImage3D(cmpts,extractUshort,shoveUshort, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_ushort(cmpts,newWidth,newHeight,srcImage,dstImage, elementSize,rowSize,groupSize,myswapBytes); } break; case GL_SHORT: if (newDepth > 1) { halveImage3D(cmpts,extractSshort,shoveSshort, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_short(cmpts,newWidth,newHeight,srcImage,dstImage, elementSize,rowSize,groupSize,myswapBytes); } break; case GL_UNSIGNED_INT: if (newDepth > 1) { halveImage3D(cmpts,extractUint,shoveUint, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_uint(cmpts,newWidth,newHeight,srcImage,dstImage, elementSize,rowSize,groupSize,myswapBytes); } break; case GL_INT: if (newDepth > 1) { halveImage3D(cmpts,extractSint,shoveSint, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_int(cmpts,newWidth,newHeight,srcImage,dstImage, elementSize,rowSize,groupSize,myswapBytes); } break; case GL_FLOAT: if (newDepth > 1) { halveImage3D(cmpts,extractFloat,shoveFloat, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,groupSize,rowSize, imageSize,myswapBytes); } else { halveImage_float(cmpts,newWidth,newHeight,srcImage,dstImage, elementSize,rowSize,groupSize,myswapBytes); } break; case GL_UNSIGNED_BYTE_3_3_2: halveImagePackedPixel3D(3,extract332,shove332, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_BYTE_2_3_3_REV: halveImagePackedPixel3D(3,extract233rev,shove233rev, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_5_6_5: halveImagePackedPixel3D(3,extract565,shove565, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_5_6_5_REV: halveImagePackedPixel3D(3,extract565rev,shove565rev, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_4_4_4_4: halveImagePackedPixel3D(4,extract4444,shove4444, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: halveImagePackedPixel3D(4,extract4444rev,shove4444rev, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_5_5_5_1: halveImagePackedPixel3D(4,extract5551,shove5551, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: halveImagePackedPixel3D(4,extract1555rev,shove1555rev, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_INT_8_8_8_8: halveImagePackedPixel3D(4,extract8888,shove8888, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_INT_8_8_8_8_REV: halveImagePackedPixel3D(4,extract8888rev,shove8888rev, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_INT_10_10_10_2: halveImagePackedPixel3D(4,extract1010102,shove1010102, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; case GL_UNSIGNED_INT_2_10_10_10_REV: halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; default: assert(0); break; } __GLU_SWAP_IMAGE(srcImage,dstImage); if (newWidth > 1) { newWidth /= 2; rowSize /= 2;} if (newHeight > 1) { newHeight /= 2; imageSize = rowSize * newHeight; } if (newDepth > 1) newDepth /= 2; { /* call tex image with srcImage untouched since it's not padded */ if (baseLevel <= level && level <= maxLevel) { gluTexImage3D(target, level, internalFormat, newWidth, newHeight, newDepth,0, format, type, (void *) srcImage); } } } /* for level */ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/ if (dstImage) { /* if it's non-rectangular and only 1 level */ free(dstImage); } return 0; } /* gluBuild3DMipmapLevelsCore() */ GLint GLAPIENTRY gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint userLevel, GLint baseLevel, GLint maxLevel, const void *data) { int level, levels; int rc= checkMipmapArgs(internalFormat,format,type); if (rc != 0) return rc; if (width < 1 || height < 1 || depth < 1) { return GLU_INVALID_VALUE; } if(type == GL_BITMAP) { return GLU_INVALID_ENUM; } levels = computeLog(width); level = computeLog(height); if (level > levels) levels=level; level = computeLog(depth); if (level > levels) levels=level; levels+= userLevel; if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) return GLU_INVALID_VALUE; return gluBuild3DMipmapLevelsCore(target, internalFormat, width, height, depth, width, height, depth, format, type, userLevel, baseLevel, maxLevel, data); } /* gluBuild3DMipmapLevels() */ GLint GLAPIENTRY gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) { GLint widthPowerOf2, heightPowerOf2, depthPowerOf2; int level, levels; int rc= checkMipmapArgs(internalFormat,format,type); if (rc != 0) return rc; if (width < 1 || height < 1 || depth < 1) { return GLU_INVALID_VALUE; } if(type == GL_BITMAP) { return GLU_INVALID_ENUM; } closestFit3D(target,width,height,depth,internalFormat,format,type, &widthPowerOf2,&heightPowerOf2,&depthPowerOf2); levels = computeLog(widthPowerOf2); level = computeLog(heightPowerOf2); if (level > levels) levels=level; level = computeLog(depthPowerOf2); if (level > levels) levels=level; return gluBuild3DMipmapLevelsCore(target, internalFormat, width, height, depth, widthPowerOf2, heightPowerOf2, depthPowerOf2, format, type, 0, 0, levels, data); } /* gluBuild3DMipmaps() */ #endif static GLdouble extractUbyte(int isSwap, const void *ubyte) { isSwap= isSwap; /* turn off warnings */ assert(*((const GLubyte *)ubyte) <= 255); return (GLdouble)(*((const GLubyte *)ubyte)); } /* extractUbyte() */ static void shoveUbyte(GLdouble value, int index, void *data) { assert(0.0 <= value && value < 256.0); ((GLubyte *)data)[index]= (GLubyte)value; } /* shoveUbyte() */ static GLdouble extractSbyte(int isSwap, const void *sbyte) { isSwap= isSwap; /* turn off warnings */ assert(*((const GLbyte *)sbyte) <= 127); return (GLdouble)(*((const GLbyte *)sbyte)); } /* extractSbyte() */ static void shoveSbyte(GLdouble value, int index, void *data) { ((GLbyte *)data)[index]= (GLbyte)value; } /* shoveSbyte() */ static GLdouble extractUshort(int isSwap, const void *uitem) { GLushort ushort; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(uitem); } else { ushort= *(const GLushort *)uitem; } assert(ushort <= 65535); return (GLdouble)ushort; } /* extractUshort() */ static void shoveUshort(GLdouble value, int index, void *data) { assert(0.0 <= value && value < 65536.0); ((GLushort *)data)[index]= (GLushort)value; } /* shoveUshort() */ static GLdouble extractSshort(int isSwap, const void *sitem) { GLshort sshort; if (isSwap) { sshort= __GLU_SWAP_2_BYTES(sitem); } else { sshort= *(const GLshort *)sitem; } assert(sshort <= 32767); return (GLdouble)sshort; } /* extractSshort() */ static void shoveSshort(GLdouble value, int index, void *data) { assert(0.0 <= value && value < 32768.0); ((GLshort *)data)[index]= (GLshort)value; } /* shoveSshort() */ static GLdouble extractUint(int isSwap, const void *uitem) { GLuint uint; if (isSwap) { uint= __GLU_SWAP_4_BYTES(uitem); } else { uint= *(const GLuint *)uitem; } assert(uint <= 0xffffffff); return (GLdouble)uint; } /* extractUint() */ static void shoveUint(GLdouble value, int index, void *data) { assert(0.0 <= value && value <= (GLdouble) UINT_MAX); ((GLuint *)data)[index]= (GLuint)value; } /* shoveUint() */ static GLdouble extractSint(int isSwap, const void *sitem) { GLint sint; if (isSwap) { sint= __GLU_SWAP_4_BYTES(sitem); } else { sint= *(const GLint *)sitem; } assert(sint <= 0x7fffffff); return (GLdouble)sint; } /* extractSint() */ static void shoveSint(GLdouble value, int index, void *data) { assert(0.0 <= value && value <= (GLdouble) INT_MAX); ((GLint *)data)[index]= (GLint)value; } /* shoveSint() */ static GLdouble extractFloat(int isSwap, const void *item) { GLfloat ffloat; if (isSwap) { ffloat= __GLU_SWAP_4_BYTES(item); } else { ffloat= *(const GLfloat *)item; } assert(ffloat <= 1.0); return (GLdouble)ffloat; } /* extractFloat() */ static void shoveFloat(GLdouble value, int index, void *data) { assert(0.0 <= value && value <= 1.0); ((GLfloat *)data)[index]= value; } /* shoveFloat() */ #if 0 static void halveImageSlice(int components, GLdouble (*extract)(int, const void *), void (*shove)(GLdouble, int, void *), GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, GLint elementSizeInBytes, GLint groupSizeInBytes, GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { int ii, jj; int halfWidth= width / 2; int halfHeight= height / 2; int halfDepth= depth / 2; const char *src= (const char *)dataIn; int rowPadBytes= rowSizeInBytes - (width * groupSizeInBytes); int imagePadBytes= imageSizeInBytes - (width*height*groupSizeInBytes); int outIndex= 0; assert((width == 1 || height == 1) && depth >= 2); if (width == height) { /* a 1-pixel column viewed from top */ /* printf("1-column\n");*/ assert(width == 1 && height == 1); assert(depth >= 2); for (ii= 0; ii< halfDepth; ii++) { int cc; for (cc = 0; cc < components; cc++) { double totals[4]; double extractTotals[BOX2][4]; int kk; extractTotals[0][cc]= (*extract)(isSwap,src); extractTotals[1][cc]= (*extract)(isSwap,(src+imageSizeInBytes)); /* average 2 pixels since only a column */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; * totals[RED]/= 2.0; */ for (kk = 0; kk < BOX2; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (double)BOX2; (*shove)(totals[cc],outIndex,dataOut); outIndex++; src+= elementSizeInBytes; } /* for cc */ /* skip over to next group of 2 */ src+= rowSizeInBytes; } /* for ii */ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); assert(outIndex == halfDepth * components); } else if (height == 1) { /* horizontal slice viewed from top */ /* printf("horizontal slice\n"); */ assert(width != 1); for (ii= 0; ii< halfDepth; ii++) { for (jj= 0; jj< halfWidth; jj++) { int cc; for (cc = 0; cc < components; cc++) { int kk; double totals[4]; double extractTotals[BOX4][4]; extractTotals[0][cc]=(*extract)(isSwap,src); extractTotals[1][cc]=(*extract)(isSwap, (src+groupSizeInBytes)); extractTotals[2][cc]=(*extract)(isSwap, (src+imageSizeInBytes)); extractTotals[3][cc]=(*extract)(isSwap, (src+imageSizeInBytes+groupSizeInBytes)); /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (double)BOX4; (*shove)(totals[cc],outIndex,dataOut); outIndex++; src+= elementSizeInBytes; } /* for cc */ /* skip over to next horizontal square of 4 */ src+= groupSizeInBytes; } /* for jj */ src+= rowPadBytes; src+= rowSizeInBytes; } /* for ii */ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); assert(outIndex == halfWidth * halfDepth * components); } else if (width == 1) { /* vertical slice viewed from top */ /* printf("vertical slice\n"); */ assert(height != 1); for (ii= 0; ii< halfDepth; ii++) { for (jj= 0; jj< halfHeight; jj++) { int cc; for (cc = 0; cc < components; cc++) { int kk; double totals[4]; double extractTotals[BOX4][4]; extractTotals[0][cc]=(*extract)(isSwap,src); extractTotals[1][cc]=(*extract)(isSwap, (src+rowSizeInBytes)); extractTotals[2][cc]=(*extract)(isSwap, (src+imageSizeInBytes)); extractTotals[3][cc]=(*extract)(isSwap, (src+imageSizeInBytes+rowSizeInBytes)); /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (double)BOX4; (*shove)(totals[cc],outIndex,dataOut); outIndex++; src+= elementSizeInBytes; } /* for cc */ src+= rowPadBytes; /* skip over to next vertical square of 4 */ src+= rowSizeInBytes; } /* for jj */ src+= imagePadBytes; src+= imageSizeInBytes; } /* for ii */ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); assert(outIndex == halfHeight * halfDepth * components); } } /* halveImageSlice() */ static void halveImage3D(int components, GLdouble (*extract)(int, const void *), void (*shove)(GLdouble, int, void *), GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, GLint elementSizeInBytes, GLint groupSizeInBytes, GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { assert(depth > 1); /* a horizontal/vertical/one-column slice viewed from top */ if (width == 1 || height == 1) { assert(1 <= depth); halveImageSlice(components,extract,shove, width, height, depth, dataIn, dataOut, elementSizeInBytes, groupSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap); return; } { int ii, jj, dd; int halfWidth= width / 2; int halfHeight= height / 2; int halfDepth= depth / 2; const char *src= (const char *) dataIn; int rowPadBytes= rowSizeInBytes - (width*groupSizeInBytes); int imagePadBytes= imageSizeInBytes - (width*height*groupSizeInBytes); int outIndex= 0; for (dd= 0; dd < halfDepth; dd++) { for (ii= 0; ii< halfHeight; ii++) { for (jj= 0; jj< halfWidth; jj++) { int cc; for (cc= 0; cc < components; cc++) { int kk; #define BOX8 8 double totals[4]; /* 4 is maximum components */ double extractTotals[BOX8][4]; /* 4 is maximum components */ extractTotals[0][cc]= (*extract)(isSwap,src); extractTotals[1][cc]= (*extract)(isSwap, (src+groupSizeInBytes)); extractTotals[2][cc]= (*extract)(isSwap, (src+rowSizeInBytes)); extractTotals[3][cc]= (*extract)(isSwap, (src+rowSizeInBytes+groupSizeInBytes)); extractTotals[4][cc]= (*extract)(isSwap, (src+imageSizeInBytes)); extractTotals[5][cc]= (*extract)(isSwap, (src+groupSizeInBytes+imageSizeInBytes)); extractTotals[6][cc]= (*extract)(isSwap, (src+rowSizeInBytes+imageSizeInBytes)); extractTotals[7][cc]= (*extract)(isSwap, (src+rowSizeInBytes+groupSizeInBytes+imageSizeInBytes)); totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ * extractTotals[2][RED]+extractTotals[3][RED]+ * extractTotals[4][RED]+extractTotals[5][RED]+ * extractTotals[6][RED]+extractTotals[7][RED]; * totals[RED]/= 8.0; */ for (kk = 0; kk < BOX8; kk++) { totals[cc]+= extractTotals[kk][cc]; } totals[cc]/= (double)BOX8; (*shove)(totals[cc],outIndex,dataOut); outIndex++; src+= elementSizeInBytes; /* go to next component */ } /* for cc */ /* skip over to next square of 4 */ src+= groupSizeInBytes; } /* for jj */ /* skip past pad bytes, if any, to get to next row */ src+= rowPadBytes; /* src is at beginning of a row here, but it's the second row of * the square block of 4 pixels that we just worked on so we * need to go one more row. * i.e., * OO... * here -->OO... * but want -->OO... * OO... * ... */ src+= rowSizeInBytes; } /* for ii */ /* skip past pad bytes, if any, to get to next image */ src+= imagePadBytes; src+= imageSizeInBytes; } /* for dd */ /* both pointers must reach one byte after the end */ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); assert(outIndex == halfWidth * halfHeight * halfDepth * components); } } /* halveImage3D() */ #endif /*** mipmap.c ***/