/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $ */ /* ** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/rectBlock.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $ */ #include "gluos.h" #include #include #include "glimports.h" #include "zlassert.h" #include #include "rectBlock.h" rectBlock::rectBlock(GLContextIFace *Self, gridBoundaryChain* left, gridBoundaryChain* right, Int beginVline, Int endVline) { Int i; m_Self = Self; upGridLineIndex = left->getVlineIndex(beginVline); lowGridLineIndex = left->getVlineIndex(endVline); Int n = upGridLineIndex-lowGridLineIndex+1; //number of grid lines leftIndices = (Int*) malloc(sizeof(Int) * n); assert(leftIndices); rightIndices = (Int*) malloc(sizeof(Int) * n); assert(rightIndices); for(i=0; igetInnerIndex(i+beginVline); rightIndices[i] = right->getInnerIndex(i+beginVline); } } rectBlock::~rectBlock() { free(leftIndices); free(rightIndices); } void rectBlock::print() { Int i; printf("block:\n"); for(i=upGridLineIndex; i >= lowGridLineIndex; i--) { printf("gridline %i, (%i,%i)\n", i, leftIndices[upGridLineIndex-i], rightIndices[upGridLineIndex-i]); } } void rectBlock::draw(Real* u_values, Real* v_values) { Int i,j,k; //upgrid line to bot grid line #ifdef DEBUG printf("upGridLineIndex=%i, lowGridLineIndex=%i\n", upGridLineIndex, lowGridLineIndex); #endif for(k=0, i=upGridLineIndex; i > lowGridLineIndex; i--, k++) { m_Self->GLBegin(GL_QUAD_STRIP); for(j=leftIndices[k+1]; j<= rightIndices[k+1]; j++) { m_Self->GLVertex4f(u_values[j], v_values[i], 0.0, 1.0); m_Self->GLVertex4f(u_values[j], v_values[i-1], 0.0, 1.0); } m_Self->GLEnd(); } } Int rectBlock::num_quads() { Int ret=0; Int k,i; for(k=0, i=upGridLineIndex; i>lowGridLineIndex; i--, k++) { ret += (rightIndices[k+1]-leftIndices[k+1]); } return ret; } Int rectBlockArray::num_quads() { Int ret=0; for(Int i=0; inum_quads(); return ret; } rectBlockArray::rectBlockArray(Int s) { Int i; n_elements = 0; size = s; array = (rectBlock**) malloc(sizeof(rectBlock*) * s); assert(array); //initialization for(i=0; iprint(); } void rectBlockArray::draw(Real* u_values, Real* v_values) { Int i; for(i=0; idraw(u_values, v_values); }