/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $ */ /* ** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $ */ #include "gluos.h" #include #include #include #include #include "primitiveStream.h" Int primStream::num_triangles() { Int i; Int ret=0; for(i=0; i= size_vertices) { Real* temp = (Real*) malloc (sizeof(Real) * (2*size_vertices + 2)); assert(temp); /*copy*/ for(Int i=0; i= size_lengths){ Int* temp = (Int*) malloc(sizeof(Int) * (2*size_lengths + 2)); assert(temp); Int* tempTypes = (Int*) malloc(sizeof(Int) * (2*size_lengths + 2)); assert(tempTypes); /*copy*/ for(i=0; iGLBegin(GL_TRIANGLE_FAN); break; case PRIMITIVE_STREAM_STRIP: m_Self->GLBegin(GL_TRIANGLE_STRIP); break; } for(j=0; jGLVertex4f((vertices+k)[0], (vertices+k)[1], 0.0, 1.0); k += 2; } m_Self->GLEnd(); } }