/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * glcurveval.h * */ #ifndef __gluglcurveval_h_ #define __gluglcurveval_h_ #include "gluos.h" #include #include #include "basiccrveval.h" class CurveMap; /*for internal evaluator callback stuff*/ #ifndef IN_MAX_BEZIER_ORDER #define IN_MAX_BEZIER_ORDER 40 /*XXX should be bigger than machine order*/ #endif #ifndef IN_MAX_DIMENSION #define IN_MAX_DIMENSION 4 #endif typedef struct curveEvalMachine{ REAL uprime; //cached previously evaluated uprime int k; //the dimension REAL u1; REAL u2; int ustride; int uorder; REAL ctlpoints[IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; REAL ucoeff[IN_MAX_BEZIER_ORDER];//cache the polynomial values } curveEvalMachine; class OpenGLCurveEvaluator : public BasicCurveEvaluator { public: OpenGLCurveEvaluator(); virtual ~OpenGLCurveEvaluator(void); void range1f(long, REAL *, REAL *); void domain1f(REAL, REAL); void addMap(CurveMap *); void enable(long); void disable(long); void bgnmap1f(long); void map1f(long, REAL, REAL, long, long, REAL *); void mapgrid1f(long, REAL, REAL); void mapmesh1f(long, long, long); void evalpoint1i(long); void evalcoord1f(long, REAL); void endmap1f(void); void bgnline(void); void endline(void); void put_vertices_call_back(int flag) { output_triangles = flag; } #ifdef _WIN32 void putCallBack(GLenum which, void (APIENTRY *fn)() ); #else void putCallBack(GLenum which, _GLUfuncptr fn ); #endif void set_callback_userData(void *data) { userData = data; } /*------------------begin for curveEvalMachine------------*/ curveEvalMachine em_vertex; curveEvalMachine em_normal; curveEvalMachine em_color; curveEvalMachine em_texcoord; int vertex_flag; //whether there is a vertex map or not int normal_flag; //whether there is a normal map or not int color_flag; //whether there is a color map or not int texcoord_flag; //whether there is a texture map or not REAL global_grid_u0; REAL global_grid_u1; int global_grid_nu; void inMap1f(int which, //0: vert, 1: norm, 2: color, 3: tex int dimension, REAL ulower, REAL uupper, int ustride, int uorder, REAL *ctlpoints); void inPreEvaluate(int order, REAL vprime, REAL *coeff); void inDoDomain1(curveEvalMachine *em, REAL u, REAL *retPoint); void inDoEvalCoord1(REAL u); void inMapMesh1f(int umin, int umax); void (GLAPIENTRY *beginCallBackN) (GLenum type); void (GLAPIENTRY *endCallBackN) (void); void (GLAPIENTRY *vertexCallBackN) (const GLfloat *vert); void (GLAPIENTRY *normalCallBackN) (const GLfloat *normal); void (GLAPIENTRY *colorCallBackN) (const GLfloat *color); void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord); void (GLAPIENTRY *beginCallBackData) (GLenum type, void* data); void (GLAPIENTRY *endCallBackData) (void* data); void (GLAPIENTRY *vertexCallBackData) (const GLfloat *vert, void* data); void (GLAPIENTRY *normalCallBackData) (const GLfloat *normal, void* data); void (GLAPIENTRY *colorCallBackData) (const GLfloat *color, void* data); void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data); void* userData; //the opaque pointer for Data callback functions void beginCallBack(GLenum type, void* data); void endCallBack(void* data); void vertexCallBack(const GLfloat *vert, void *data); void normalCallBack(const GLfloat *normal, void* data); void colorCallBack(const GLfloat *color, void* data); void texcoordCallBack(const GLfloat *texcoord, void* data); /*------------------end for curveEvalMachine------------*/ void setIFace (GLContextIFace *Self) { m_Self = Self; }; struct GLContextIFace *m_Self; private: int output_triangles; //true 1; false 0 }; #endif /* __gluglcurveval_h_ */