/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * glcurveval.c++ * * $Date: 2006/03/29 18:46:46 $ $Revision: 1.7 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glcurveval.cc,v 1.7 2006/03/29 18:46:46 brianp Exp $ */ /* Polynomial Evaluator Interface */ #include "gluos.h" #include "glimports.h" #include "glrenderer.h" #include "glcurveval.h" #include "nurbsconsts.h" OpenGLCurveEvaluator::OpenGLCurveEvaluator() { //no default callback functions beginCallBackN = NULL; endCallBackN = NULL; vertexCallBackN = NULL; normalCallBackN = NULL; colorCallBackN = NULL; texcoordCallBackN = NULL; beginCallBackData = NULL; endCallBackData = NULL; vertexCallBackData = NULL; normalCallBackData = NULL; colorCallBackData = NULL; texcoordCallBackData = NULL; userData = NULL; vertex_flag = 0; normal_flag = 0; color_flag = 0; texcoord_flag = 0; em_vertex.uprime = -1.0; em_normal.uprime = -1.0; em_color.uprime = -1.0; em_texcoord.uprime = -1.0; output_triangles = 0; // don't output triangles by default } OpenGLCurveEvaluator::~OpenGLCurveEvaluator(void) { } /* added nonsense to avoid the warning messages at compile time */ void OpenGLCurveEvaluator::addMap(CurveMap *m) { m = m; } void OpenGLCurveEvaluator::range1f(long type, REAL *from, REAL *to) { type = type; from = from; to = to; } void OpenGLCurveEvaluator::domain1f(REAL ulo, REAL uhi) { ulo = ulo; uhi = uhi; } void OpenGLCurveEvaluator::bgnline(void) { if(output_triangles) beginCallBack(GL_LINE_STRIP, userData); else m_Self->GLBegin((GLenum) GL_LINE_STRIP); } void OpenGLCurveEvaluator::endline(void) { if(output_triangles) endCallBack(userData); else m_Self->GLEnd(); } /*--------------------------------------------------------------------------- * disable - turn off a curve map *--------------------------------------------------------------------------- */ void OpenGLCurveEvaluator::disable(long type) { m_Self->SetState((GLenum) type, GL_FALSE); } /*--------------------------------------------------------------------------- * enable - turn on a curve map *--------------------------------------------------------------------------- */ void OpenGLCurveEvaluator::enable(long type) { m_Self->SetState((GLenum) type, GL_TRUE); } /*------------------------------------------------------------------------- * mapgrid1f - define a lattice of points with origin and offset *------------------------------------------------------------------------- */ void OpenGLCurveEvaluator::mapgrid1f(long nu, REAL u0, REAL u1) { if(output_triangles) { global_grid_u0 = u0; global_grid_u1 = u1; global_grid_nu = (int) nu; } else m_Self->GLMapGrid1f((GLint) nu, (GLfloat) u0, (GLfloat) u1); } /*------------------------------------------------------------------------- * bgnmap1 - preamble to curve definition and evaluations *------------------------------------------------------------------------- */ void OpenGLCurveEvaluator::bgnmap1f(long) { if(output_triangles) { //initialized so that no maps are set initially vertex_flag = 0; normal_flag = 0; color_flag = 0; texcoord_flag = 0; //no need to worry about gl states when doing callback } else m_Self->GLPushAttrib((GLbitfield) GL_EVAL_BIT); } /*------------------------------------------------------------------------- * endmap1 - postamble to a curve map *------------------------------------------------------------------------- */ void OpenGLCurveEvaluator::endmap1f(void) { if(output_triangles) { } else m_Self->GLPopAttrib(); } /*------------------------------------------------------------------------- * map1f - pass a desription of a curve map *------------------------------------------------------------------------- */ void OpenGLCurveEvaluator::map1f( long type, /* map type */ REAL ulo, /* lower parametric bound */ REAL uhi, /* upper parametric bound */ long stride, /* distance to next point in REALS */ long order, /* parametric order */ REAL *pts /* control points */ ) { if(output_triangles) { int dimension = 0; int which = 0; switch(type){ case GL_MAP1_VERTEX_3: which = 0; dimension = 3; break; case GL_MAP1_VERTEX_4: which=0; dimension = 4; break; case GL_MAP1_INDEX: which=2; dimension = 1; break; case GL_MAP1_COLOR_4: which=2; dimension = 4; break; case GL_MAP1_NORMAL: which=1; dimension = 3; break; case GL_MAP1_TEXTURE_COORD_1: which=3; dimension = 1; break; case GL_MAP1_TEXTURE_COORD_2: which=3; dimension = 2; break; case GL_MAP1_TEXTURE_COORD_3: which=3; dimension = 3; break; case GL_MAP1_TEXTURE_COORD_4: which=3; dimension = 4; break; } inMap1f(which, dimension, ulo, uhi, stride, order, pts); } else m_Self->GLMap1f((GLenum) type, (GLfloat) ulo, (GLfloat) uhi, (GLint) stride, (GLint) order, (const GLfloat *) pts); } /*------------------------------------------------------------------------- * mapmesh1f - evaluate a mesh of points on lattice *------------------------------------------------------------------------- */ void OpenGLCurveEvaluator::mapmesh1f(long style, long from, long to) { if(output_triangles) { inMapMesh1f((int) from, (int) to); } else { switch(style) { default: case N_MESHFILL: case N_MESHLINE: m_Self->GLEvalMesh1((GLenum) GL_LINE, (GLint) from, (GLint) to); break; case N_MESHPOINT: m_Self->GLEvalMesh1((GLenum) GL_POINT, (GLint) from, (GLint) to); break; } } } /*------------------------------------------------------------------------- * evalpoint1i - evaluate a point on a curve *------------------------------------------------------------------------- */ void OpenGLCurveEvaluator::evalpoint1i(long i) { m_Self->GLEvalPoint1((GLint) i); } /*------------------------------------------------------------------------- * evalcoord1f - evaluate a point on a curve *------------------------------------------------------------------------- */ void OpenGLCurveEvaluator::evalcoord1f(long, REAL u) { m_Self->GLEvalCoord1f((GLfloat) u); } void #ifdef _WIN32 OpenGLCurveEvaluator::putCallBack(GLenum which, void (GLAPIENTRY *fn)()) #else OpenGLCurveEvaluator::putCallBack(GLenum which, _GLUfuncptr fn) #endif { switch(which) { case GLU_NURBS_BEGIN: beginCallBackN = (void (GLAPIENTRY *) (GLenum)) fn; break; case GLU_NURBS_END: endCallBackN = (void (GLAPIENTRY *) (void)) fn; break; case GLU_NURBS_VERTEX: vertexCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; break; case GLU_NURBS_NORMAL: normalCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; break; case GLU_NURBS_COLOR: colorCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; break; case GLU_NURBS_TEXTURE_COORD: texcoordCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; break; case GLU_NURBS_BEGIN_DATA: beginCallBackData = (void (GLAPIENTRY *) (GLenum, void*)) fn; break; case GLU_NURBS_END_DATA: endCallBackData = (void (GLAPIENTRY *) (void*)) fn; break; case GLU_NURBS_VERTEX_DATA: vertexCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; break; case GLU_NURBS_NORMAL_DATA: normalCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; break; case GLU_NURBS_COLOR_DATA: colorCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; break; case GLU_NURBS_TEXTURE_COORD_DATA: texcoordCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; break; } } void OpenGLCurveEvaluator::beginCallBack(GLenum which, void *data) { if(beginCallBackData) beginCallBackData(which, data); else if(beginCallBackN) beginCallBackN(which); } void OpenGLCurveEvaluator::endCallBack(void *data) { if(endCallBackData) endCallBackData(data); else if(endCallBackN) endCallBackN(); } void OpenGLCurveEvaluator::vertexCallBack(const GLfloat *vert, void* data) { if(vertexCallBackData) vertexCallBackData(vert, data); else if(vertexCallBackN) vertexCallBackN(vert); } void OpenGLCurveEvaluator::normalCallBack(const GLfloat *normal, void* data) { if(normalCallBackData) normalCallBackData(normal, data); else if(normalCallBackN) normalCallBackN(normal); } void OpenGLCurveEvaluator::colorCallBack(const GLfloat *color, void* data) { if(colorCallBackData) colorCallBackData(color, data); else if(colorCallBackN) colorCallBackN(color); } void OpenGLCurveEvaluator::texcoordCallBack(const GLfloat *texcoord, void* data) { if(texcoordCallBackData) texcoordCallBackData(texcoord, data); else if(texcoordCallBackN) texcoordCallBackN(texcoord); }